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Help in Textlabel Please


^Dev-PoinT^

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the problem is he dosnt show the Money and the font is samll

function E () 
local money = getPlayerMoney(localPlayer) 
Cashlbl = guiCreateLabel(12,54,203,20,"Cash : ~{ " .. money .. " }~",true) 
guiLabelSetColor(Cashlbl,255,255,255) 
guiLabelSetVerticalAlign(Cashlbl,"top") 
guiLabelSetHorizontalAlign(Cashlbl,"left",true) 
end 
addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), E) 

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function E () 
local money = getPlayerMoney(localPlayer) 
Cashlbl = guiCreateLabel(12,54,203,20,"Cash : ~{ " .. tostring(money).. " }~",false) 
guiLabelSetColor(Cashlbl,255,255,255) 
guiLabelSetVerticalAlign(Cashlbl,"top") 
guiLabelSetHorizontalAlign(Cashlbl,"left",true) 
end 
addEventHandler("onClientResourceStart", resourceRoot, E) 

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If you want to keep updating the money I would suggest using DX drawing functions, because they are updated each render.

function E () 
local money = getPlayerMoney(localPlayer) 
Cashlbl = guiCreateLabel(12,54,203,20,"Cash : ~{ " .. tostring(money).. " }~",false) 
guiLabelSetColor(Cashlbl,255,255,255) 
guiLabelSetVerticalAlign(Cashlbl,"top") 
guiLabelSetHorizontalAlign(Cashlbl,"left",true) 
  
setTimer(updateMoneyLabel,500,0) 
end 
addEventHandler("onClientResourceStart", resourceRoot, E) 
  
function updateMoneyLabel() 
local money = getPlayerMoney(localPlayer) 
guiSetText(Cashlbl, "Cash : ~{ " .. tostring(money).. " }~") 
end 

That should update it each 0.5 seconds.

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