Hey there, so I get buggy sounds in MTA. Ill explain how its bugged; 100% of the time I can hear background sound (waves and wind) but the normal sounds (car, explosions, hunter shooting, hunter helicopter, getting a pickup) disappear, tho they come sometimes, but they leave after.
Sounds like songs in a map, are never bugged. So its something about the game. Also, microphone is buggy as well, if i have it freshly connected and opened MTA, it works, but after a while, it stops working. Here is my dxdiag for both problems:
------------------ System Information ------------------ Time of this report: 11/9/2011, 15:01:38 Machine name: MARCO Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.101209-1647) Language: Spanish (Regional Setting: Spanish) System Manufacturer: MSI System Model: MS-7366 BIOS: Default System BIOS Processor: Intel(R) Core(TM)2 Duo CPU E7300 @ 2.66GHz (2 CPUs) Memory: 2048MB RAM Page File: 1052MB used, 2891MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode
------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found.
--------------- Display Devices --------------- Card name: NVIDIA GeForce 8600 GT Manufacturer: NVIDIA Chip type: GeForce 8600 GT DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0401&SUBSYS_00000000&REV_A1 Display Memory: 512.0 MB Current Mode: 1600 x 900 (32 bit) (60Hz) Monitor: Monitor Plug and Play Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0012.8558 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 10/8/2011 01:50:00, 4226688 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: no disponible Mini VDD: nv4_mini.sys Mini VDD Date: 10/8/2011 01:50:00, 12791488 bytes Device Identifier: {D7B71E3E-4741-11CF-DE42-0C2000C2CB35} Vendor ID: 0x10DE Device ID: 0x0401 SubSys ID: 0x00000000 Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run
------------- Sound Devices ------------- Description: Realtek HD Audio output Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_14627366&REV_1000 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RtkHDAud.sys Driver Version: 5.10.0000.5591 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 3/26/2008 07:37:26, 4713472 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 8000, 192000 Static/Strm HW Mix Bufs: 33, 12 Static/Strm HW 3D Bufs: 33, 12 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run
--------------------- Sound Capture Devices --------------------- Description: Realtek HD Audio Input Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: RtkHDAud.sys Driver Version: 5.10.0000.5591 (English) Driver Attributes: Final Retail Date and Size: 3/26/2008 07:37:26, 4713472 bytes Cap Flags: 0x41 Format Flags: 0xFFF
----------- DirectMusic ----------- DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS DLS Version: 1.00.0016.0002 Acceleration: n/a Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port Mapeador Microsoft MIDI [Emulado], Hardware (Not Kernel Mode), Output, No DLS, Internal Sint. SW de tabla de ondas GS [Emulado], Hardware (Not Kernel Mode), Output, No DLS, Internal Registry: OK Test Result: Not run
---------------------------- DirectPlay Service Providers ---------------------------- DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512) IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512) Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512) Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512)
DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run DirectPlay Test Result: Not run Registry: OK
------------------- DirectPlay Adapters ------------------- DirectPlay8 Serial Service Provider: COM1 DirectPlay8 TCP/IP Service Provider: Conexión de área local 2 - IPv4 - DirectPlay8 TCP/IP Service Provider: Hamachi - IPv4 -
Question
MarcoNecroX
Hey there, so I get buggy sounds in MTA. Ill explain how its bugged; 100% of the time I can hear background sound (waves and wind) but the normal sounds (car, explosions, hunter shooting, hunter helicopter, getting a pickup) disappear, tho they come sometimes, but they leave after.
Sounds like songs in a map, are never bugged. So its something about the game. Also, microphone is buggy as well, if i have it freshly connected and opened MTA, it works, but after a while, it stops working. Here is my dxdiag for both problems:
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