joedajoester Posted November 8, 2011 Share Posted November 8, 2011 HI, how would i go about in making a space ship kinda, with attach object and stuff, and make it drive-able, how would i do this? Link to comment
Charlie_Jefferson Posted November 8, 2011 Share Posted November 8, 2011 Make a model in 3ds max, and replace it with the hydra/any flyable plane. Link to comment
joedajoester Posted November 8, 2011 Author Share Posted November 8, 2011 I mean putting ingame objects together Link to comment
Chlorek Posted November 8, 2011 Share Posted November 8, 2011 I don't understand you, however not enoguh to help you. What you want to do? What's problem? Ehm... so you want to make driveable objects connected together? Link to comment
12p Posted November 8, 2011 Share Posted November 8, 2011 1.Stay 6 hours in the map editor creating your objects that will be attached. 2.Create a global object. 3. attachElements Link to comment
joedajoester Posted November 8, 2011 Author Share Posted November 8, 2011 Thanks, ill get on that now with a simple few objects... Also i got this that makes it drivable from a script i downloaded. KWKSND 's titan Cockpit1 = createVehicle ( 520, 0,0,0 ) -- create the hydra attachElements(Cockpit1,TITANCenter,50,15,-11.5,0,0,-90) Link to comment
joedajoester Posted November 8, 2011 Author Share Posted November 8, 2011 Okay, i really need help with this, this is too hard.. Link to comment
Maurize Posted November 8, 2011 Share Posted November 8, 2011 So. Get a Vehicle u want to have as main object. Now use attachElements to attach a certain object to the Vehicle. LOOK: local Main = createVehicle( id, x, y, z ) local Rocket = createElement( id, x, y, z ) attachElements( Main, Rocket ) and so on... And the Model Ids can u get ffrom Map editor. So Good Luck! Link to comment
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