Orange Posted November 7, 2011 Share Posted November 7, 2011 Hey! I've got a small request (and hopefully easy to do) - make an dxGetPixelColor function. If now we can capture screen and store it in RAM, there's no point of it if we can't really use it - eg. transferring to server in a table, then saving it to a .png format with gd module I saw somewhere. It will give a possibility to make something similar to Counter Strike's screenshots feature, but screens will be saved on server. I need this one fast, lack of this function makes my basemode match manager useless Link to comment
12p Posted November 7, 2011 Share Posted November 7, 2011 Nice idea! I agree with this suggestion. Link to comment
SDK Posted November 7, 2011 Share Posted November 7, 2011 http://bugs.mtasa.com/view.php?id=5596 Link to comment
qaisjp Posted November 16, 2011 Share Posted November 16, 2011 "We are not allowing rendered information to be readable via script. As well as the huge performance hit, there are also privacy issues (with access to screensource textures and all that).[/n]" Privacy issues? IDGI Link to comment
Otto Posted November 16, 2011 Share Posted November 16, 2011 Mmmmmm, you mean add this function to the scripting tools... I'd rather you talked with the staff and first public the inofficial MTA scripting tool, so, when it's official, suggest this to the creator. Btw, I agree Link to comment
Orange Posted November 17, 2011 Author Share Posted November 17, 2011 "We are not allowing rendered information to be readable via script. As well as the huge performance hit, there are also privacy issues (with access to screensource textures and all that).[/n]"Privacy issues? IDGI Privacy? It may not read chat or sth, and what's the perfomance problem? Can't that one work on dxScreens? Link to comment
qaisjp Posted November 17, 2011 Share Posted November 17, 2011 I quoted the bugs message, I was asking youu about whatthe privacy issues were lol Link to comment
Orange Posted November 18, 2011 Author Share Posted November 18, 2011 I quoted the bugs message, I was asking youu about whatthe privacy issues were lol And I quoted the wrong post ;f Link to comment
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