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Dxscoreboard HELP


Bazoookaaa

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Posted

HI i was trying to put some columns in dxscoreboard such as ID, Kills, Deaths, Health, Damage, FPS and Money

GOOD! The columns appear but it doesnt show no data (eg. I create a column called Kills and the resource add to the dxscoreboard but when i kill someone the Kills column it stills shows 0 instead of 1)

Heres my code:

Kills Client:

addEventHandler ( "onClientResourceStart", getRootElement(), 
function (resource) 
if resource == getThisResource() then 
        exports.scoreboard:scoreboardAddColumn ( "Kills" ) 
        setElementData ( getLocalPlayer ( ), "Kills", 0 ) 
         end 
    end 
) 
function refreshKills() 
    local kills = getPlayerKills( getLocalPlayer() ) 
    setElementData( getLocalPlayer(), "KILLS", kills ) 
end 
setTimer( refreshKills, 2000, 0 ) 

Kills Server:

addEventHandler("onResourceStart",getResourceRootElement(getThisResource()), 
    function() 
        call(getResourceFromName("dxscoreboard"),"addScoreboardColumn","Kills") 
    end 
) 

Damage Client:

addEventHandler ( "onClientResourceStart", getRootElement(), 
function (resource) 
if resource == getThisResource() then 
        exports.scoreboard:scoreboardAddColumn ( "DMG" ) 
        setElementData ( getLocalPlayer ( ), "Damage", 0 ) 
         end 
    end 
) 
function refreshDamage() 
    local damage = getPlayerDamage( getLocalPlayer() ) 
    setElementData( getLocalPlayer(), "DAMAGE", damage ) 
end 
setTimer( refreshDamage, 2000, 0 ) 

Damage Server:

addEventHandler("onResourceStart",getResourceRootElement(getThisResource()), 
    function() 
        call(getResourceFromName("dxscoreboard"),"addScoreboardColumn","DMG") 
    end 
) 

Plis help me! :(:(:(:(:(

Posted

Try This :)

function addScoreKill(player) 
    if (player) and (getElementType(player) == "player") then --check if the argument is valid 
        local data = tonumber(getElementData(player, "kills")) --get the current amount of kills 
        setElementData(player, "kills", data + 1) --finally add the kill 
    end 
end 

Posted

What's that?

You need a detection system for when somebody dies and you need to figure out who killed him AND add kills = kills + 1 for the killer

There's no way of doing this other than using onPlayerWasted with all the parameters including 'killer'

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