myonlake Posted November 2, 2011 Share Posted November 2, 2011 (edited) Hello once again, I am trying to make a script that changes your camera position all the time, but this one has bad arguments. -- Player on-join function onJoin() fadeCamera(source, true, 5) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox("Welcome to testing server.", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) setCameraMatrix(source, -1687, 1313, 25, -1529, 1235, 1) setTimer(function() fadeCamera(source, false, 3) end, 6000, 1) setTimer(camera_1, 7000, 1, source) end addEventHandler("onPlayerJoin", getRootElement(), onJoin) -- Camera 1 function camera_1() fadeCamera(source, true, 3) setCameraMatrix(source, -1469, 760, 59, -1610, 832, 8 ) setTimer(camera_2, 7000, 1, source) setTimer(function() fadeCamera(source, false, 3) end, 6000, 1) end -- Camera 2 function camera_2() fadeCamera(source, true, 3) setCameraMatrix(source, -1852, 1100, 168, -1080, 454, 2) setTimer(camera_1, 7000, 1, source) setTimer(function() fadeCamera(source, false, 3) end, 6000, 1) end Edited November 2, 2011 by Guest Link to comment
Castillo Posted November 2, 2011 Share Posted November 2, 2011 Can you post the part of the script which executes camera_1 and camera_2? Link to comment
Castillo Posted November 2, 2011 Share Posted November 2, 2011 -- Player on-join function onJoin() fadeCamera(source, true, 5) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) outputChatBox("Welcome to testing server.", source, 255, 255, 255, true) outputChatBox(" ", source, 255, 255, 255, true) setCameraMatrix(source, -1687, 1313, 25, -1529, 1235, 1) setTimer(function() fadeCamera(source, false, 3) end, 6000, 1) setTimer(camera_1, 7000, 1, source) end addEventHandler("onPlayerJoin", getRootElement(), onJoin) -- Camera 1 function camera_1(player) fadeCamera(player, true, 3) setCameraMatrix(player, -1469, 760, 59, -1610, 832, 8 ) setTimer(camera_2, 7000, 1, player) setTimer(function() fadeCamera(player, false, 3) end, 6000, 1) end -- Camera 2 function camera_2(player) fadeCamera(player, true, 3) setCameraMatrix(player, -1852, 1100, 168, -1080, 454, 2) setTimer(camera_1, 7000, 1, player) setTimer(function() fadeCamera(player, false, 3) end, 6000, 1) end Link to comment
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