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Bad Argument


myonlake

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Hello once again,

I am trying to make a script that changes your camera position all the time, but this one has bad arguments.

-- Player on-join 
function onJoin() 
    fadeCamera(source, true, 5) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox("Welcome to testing server.", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    setCameraMatrix(source, -1687, 1313, 25, -1529, 1235, 1) 
    setTimer(function() 
        fadeCamera(source, false, 3) 
    end, 6000, 1) 
    setTimer(camera_1, 7000, 1, source) 
end 
addEventHandler("onPlayerJoin", getRootElement(), onJoin) 
  
-- Camera 1 
function camera_1() 
    fadeCamera(source, true, 3) 
    setCameraMatrix(source, -1469, 760, 59, -1610, 832, 8 ) 
    setTimer(camera_2, 7000, 1, source) 
    setTimer(function() 
        fadeCamera(source, false, 3) 
    end, 6000, 1) 
end 
  
-- Camera 2 
function camera_2() 
    fadeCamera(source, true, 3) 
    setCameraMatrix(source, -1852, 1100, 168, -1080, 454, 2) 
    setTimer(camera_1, 7000, 1, source) 
    setTimer(function() 
        fadeCamera(source, false, 3) 
    end, 6000, 1) 
end 

Edited by Guest
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-- Player on-join 
function onJoin() 
    fadeCamera(source, true, 5) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    outputChatBox("Welcome to testing server.", source, 255, 255, 255, true) 
    outputChatBox(" ", source, 255, 255, 255, true) 
    setCameraMatrix(source, -1687, 1313, 25, -1529, 1235, 1) 
    setTimer(function() 
        fadeCamera(source, false, 3) 
    end, 6000, 1) 
    setTimer(camera_1, 7000, 1, source) 
end 
addEventHandler("onPlayerJoin", getRootElement(), onJoin) 
  
-- Camera 1 
function camera_1(player) 
    fadeCamera(player, true, 3) 
    setCameraMatrix(player, -1469, 760, 59, -1610, 832, 8 ) 
    setTimer(camera_2, 7000, 1, player) 
    setTimer(function() 
        fadeCamera(player, false, 3) 
    end, 6000, 1) 
end 
  
-- Camera 2 
function camera_2(player) 
    fadeCamera(player, true, 3) 
    setCameraMatrix(player, -1852, 1100, 168, -1080, 454, 2) 
    setTimer(camera_1, 7000, 1, player) 
    setTimer(function() 
        fadeCamera(player, false, 3) 
    end, 6000, 1) 
end 

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