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Need Help With some code


Blaawee

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setTeamFriendlyFire (teammechanic, false) 
setTeamFriendlyFire (teamtaxi, false)
setTeamFriendlyFire (teamlimo, false)
setTeamFriendlyFire (teammedic, false)
setTeamFriendlyFire (teamtrucker, false)
setTeamFriendlyFire (teampolice, false)
setTeamFriendlyFire (teammaffia, false)
setTeamFriendlyFire (teamhippie, false)
setTeamFriendlyFire (teammedic, false)
 
--Limocommand:
 
limoCommand function (thePlayer, command)
  destroyElement (limoOphaalBlip)
  limoOphaalBlip = createBlipAttachedTo (thePlayer, 49, 1, 255, 0, 0, 0, 0, 99999.0, getRootElement ())
  outputChatBox ("bus on the way, will remain on the spot!" thePlayer, 255, 190, 0, false)
  outputChatBox ("Someone rang the bus!" getRootElement (), 255, 190, 0, false)
end
addCommandHandler ("limo", limoCommand)
 
limoCancelCommand function (thePlayer, command)
  outputChatBox ("Invoked bus." thePlayer, 255, 190, 0, false)
  outputChatBox ("Someone canceled the bus!" getRootElement (), 255, 190, 0, false)
  destroyElement (limoOphaalBlip)
end
addCommandHandler ("nolimo" limoCancelCommand)
 
betaaldelimoChaufeur function (thePlayer, seat, jacked)
  theVehicleID = getElementModel (source)
  if (theVehicleID == 409) and (seat ~ = 0) then
    theDriver = getVehicleOccupant (source, 0)
    givePlayerMoney (theDriver, 25)
    takePlayerMoney (thePlayer, 25)
    outputChatBox ("you paid $ 25 to ride," thePlayer)
    destroyElement (limoOphaalBlip)
  end
end
addEventHandler ("onVehicleEnter" getRootElement (), betaaldelimoChaufeur)
 
--Medic command:
 
medicCommand function (thePlayer, command)
  destroyElement (medicOphaalBlip)
  limoOphaalBlip = createBlipAttachedTo (thePlayer, 49, 1, 255, 0, 0, 0, 0, 99999.0, getRootElement ())
  outputChatBox ("Ambulance on the way, will remain on the spot!" thePlayer, 255, 190, 0, false)
  outputChatBox ("Someone rang the ambulance!" getRootElement (), 255, 190, 0, false)
end
addCommandHandler ("medic", medicCommand)
 
medicCancelCommand function (thePlayer, command)
  outputChatBox ("Emergency revoked." thePlayer, 255, 190, 0, false)
  outputChatBox ("Someone canceled the ambulance!" getRootElement (), 255, 190, 0, false)
  destroyElement (medicOphaalBlip)
end
addCommandHandler ("nomedic" medicCancelCommand)
 
betaaldemedicChaufeur function (thePlayer, seat, jacked)
  theVehicleID = getElementModel (source)
  if (theVehicleID == 409) and (seat ~ = 0) then
    theDriver = getVehicleOccupant (source, 0)
    givePlayerMoney (theDriver, 100)
    takePlayerMoney (thePlayer, 100)
    outputChatBox ("you paid 100", thePlayer)
    destroyElement (medicOphaalBlip)
  end
end
addEventHandler ("onVehicleEnter" getRootElement (), betaaldemedicChaufeur)
 
--Taxi command:
 
taxiCommand function (thePlayer, command)
  destroyElement (taxiOphaalBlip)
  taxiOphaalBlip = createBlipAttachedTo (thePlayer, 48, 1, 255, 0, 0, 0, 0, 99999.0, getRootElement ())
  outputChatBox ("taxi on the way, will remain on the spot!" thePlayer, 255, 190, 0, false)
  outputChatBox ("Someone rang the taxi!" getRootElement (), 255, 190, 0, false)
end
addCommandHandler ("taxi", taxiCommand)
 
taxiCancelCommand function (thePlayer, command)
  outputChatBox ("Taxi revoked." thePlayer, 255, 190, 0, false)
  outputChatBox ("Someone canceled the taxi!" getRootElement (), 255, 190, 0, false)
  destroyElement (taxiOphaalBlip)
end
addCommandHandler ("notaxi" taxiCancelCommand)
 
betaaldeChaufeur function (thePlayer, seat, jacked)
  theVehicleID = getElementModel (source)
  if (theVehicleID == 420) and (seat ~ = 0) then
    driver = getVehicleOccupant (source, 0)
    givePlayerMoney (Driver, 50)
    takePlayerMoney (thePlayer, 50)
    outputChatBox ("you paid $ 50 per ride," thePlayer)
    destroyElement (taxiOphaalBlip)
  end
end
addEventHandler ("onVehicleEnter" getRootElement (), betaaldeChaufeur)
 
--Mechanic:
 
fixCar function (player, command)
skin = getPedSkin (player)
if (skin == 50) then
local vehicle = getPedOccupiedVehicle (player)
if (vehicle) then
fixVehicle (vehicle)
takePlayerMoney (player, 250)
end
end
end
addCommandHandler ("fix", fixCar)
 
--Medic Heals
 
healFlowers function (attacker, attackerweapon, bodypart, loss)
  theHealth = getElementHealth (source)
  if (attackerweapon == 14) and (loss> 1) and (theHealth <80) then
    setElementHealth (source, 100)
    takePlayerMoney (source, 100)
    givePlayerMoney (attacker, 1000)
  end
end
addEventHandler ("onPlayerDamage" getRootElement (), healFlowers)
 
--Police arrest:
 
PoliceCuff function (attacker, attackerweapon, bodypart, loss)
  if (attackerweapon == 3) and (loss> 2) then
  setElementPosition (source, -1616.17, 683.47, 7.18, true)
  takePlayerMoney (source 50)
  givePlayerMoney (attacker, 100)
  end
end
addEventHandler ("onPlayerDamage" getRootElement (), PoliceCuff)
 
--Kill Reward:
 
killReward function (totalAmmo, killer, killerweapon, bodypart, stealth)
local playerTeam = getPlayerTeam (killer)
  if (playerTeam == teamaztecs) then
    if (killer) and (killer ~ = source) then
      givePlayerMoney (killer, 100)
    end
  end
end
addEventHandler ("onPlayerWasted" getRootElement (), killReward)
 
--Vagos kill Reward
 
killReward function (totalAmmo, killer, killerweapon, bodypart, stealth)
local playerTeam = getPlayerTeam (killer)
  if (playerTeam == teamvagos) then
    if (killer) and (killer ~ = source) then
      givePlayerMoney (killer, 100)
    end
  end
end
addEventHandler ("onPlayerWasted" getRootElement (), killReward)
 
--Maffia kill Reward:
 
killReward function (totalAmmo, killer, killerweapon, bodypart, stealth)
local playerTeam = getPlayerTeam (killer)
  if (playerTeam == teammaffia) then
    if (killer) and (killer ~ = source) then
      givePlayerMoney (killer, 100)
    end
  end
end
addEventHandler ("onPlayerWasted" getRootElement (), killReward)
 
 
--Police Vehicles and Skins:
 
policeVehicles = {[598] = true, [596] = true, [597] = true, [599] = true, [528] = true, [523] = true, [497] = true}
policeSkins = {[280] = true, [288] = true, [284] = true}
 
policeenterVehicle function (player, seat, jacked)
    if (policeVehicles [getElementModel (source)]) and (not policeSkins [getElementModel (player)]) and (seat == 0) then
        removePedFromVehicle (player)
        outputChatBox ("You're not cop, you can not enter this vehicle." player)
    end
end
addEventHandler ("onVehicleEnter" getRootElement (), policeenterVehicle)
 
 
--Mechanic Vehicles and Skins:
 
mechanicVehicles = {[525] = true}
mechanicSkins = {[50] = true}
 
mechanicenterVehicle function (player, seat, jacked)
    if (mechanicVehicles [getElementModel (source)]) and (not mechanicSkins [getElementModel (player)]) and (seat == 0) then
        removePedFromVehicle (player)
        outputChatBox ("You're not a mechanic, you can not enter this vehicle." player)
    end
end
addEventHandler ("onVehicleEnter" getRootElement (), mechanicenterVehicle)
 
 
--Swat Vehicles and Skins:
 
swatVehicles = {[433] = true, [490] = true, [427] = true, [601] = true, [525] = true}
swatSkins = {[285] = true}
 
swatenterVehicle function (player, seat, jacked)
    if (swatVehicles [getElementModel (source)]) and (not swatSkins [getElementModel (player)]) and (seat == 0) then
        removePedFromVehicle (player)
        outputChatBox ("You're not SWAT, you can not lead this vehicle." player)
    end
end
addEventHandler ("onVehicleEnter" getRootElement (), mechanicenterVehicle)
 
 
 
 
--Taxi Vehicles and Skins:
 
taxiVehicles = {[420] = true}
taxiSkins = {[7] = true}
 
taxienterVehicle function (player, seat, jacked)
    if (taxiVehicles [getElementModel (source)]) and (not taxiSkins [getElementModel (player)]) and (seat == 0) then
        removePedFromVehicle (player)
        outputChatBox ("You're not a taxi driver, you can not enter this vehicle." player)
    end
end
addEventHandler ("onVehicleEnter" getRootElement (), taxienterVehicle)
 
 
 
--Alleen voor hippie autos
autoverkoperVehicles = {[483] = true}
autoverkoperSkins = {[100] = true}
 
autoverkoperenterVehicle function (player, seat, jacked)
    if (autoverkoperVehicles [getElementModel (source)]) and (not autoverkoperSkins [getElementModel (player)]) and (seat == 0) then
        removePedFromVehicle (player)
        outputChatBox ("You're not the guard, you can not enter this vehicle." player)
    end
end
addEventHandler ("onVehicleEnter" getRootElement (), autoverkoperenterVehicle)
 
 
 
--Medic Vehicles and Skins:
 
medicVehicles = {[416] = true}
medicSkins = {[275] = true}
 
medicenterVehicle function (player, seat, jacked)
    if (medicVehicles [
Edited by Guest
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setTeamFriendlyFire (teammechanic, false) 
setTeamFriendlyFire (teamtaxi, false)
setTeamFriendlyFire (teamlimo, false)
setTeamFriendlyFire (teammedic, false)
setTeamFriendlyFire (teamtrucker, false)
setTeamFriendlyFire (teampolice, false)
setTeamFriendlyFire (teammaffia, false)
setTeamFriendlyFire (teamhippie, false)
setTeamFriendlyFire (teammedic, false)
 
--Limocommand:
 
limoCommand function (thePlayer, command)
  destroyElement (limoOphaalBlip)
  limoOphaalBlip = createBlipAttachedTo (thePlayer, 49, 1, 255, 0, 0, 0, 0, 99999.0, getRootElement ())
  outputChatBox ("bus on the way, will remain on the spot!" thePlayer, 255, 190, 0, false)
  outputChatBox ("Someone rang the bus!" getRootElement (), 255, 190, 0, false)
end
addCommandHandler ("limo", limoCommand)
 
limoCancelCommand function (thePlayer, command)
  outputChatBox ("Invoked bus." thePlayer, 255, 190, 0, false)
  outputChatBox ("Someone canceled the bus!" getRootElement (), 255, 190, 0, false)
  destroyElement (limoOphaalBlip)
end
addCommandHandler ("nolimo" limoCancelCommand)
 
betaaldelimoChaufeur function (thePlayer, seat, jacked)
  theVehicleID = getElementModel (source)
  if (theVehicleID == 409) and (seat ~ = 0) then
    theDriver = getVehicleOccupant (source, 0)
    givePlayerMoney (theDriver, 25)
    takePlayerMoney (thePlayer, 25)
    outputChatBox ("you paid $ 25 to ride," thePlayer)
    destroyElement (limoOphaalBlip)
  end
end
addEventHandler ("onVehicleEnter" getRootElement (), betaaldelimoChaufeur)
 
--Medic command:
 
medicCommand function (thePlayer, command)
  destroyElement (medicOphaalBlip)
  limoOphaalBlip = createBlipAttachedTo (thePlayer, 49, 1, 255, 0, 0, 0, 0, 99999.0, getRootElement ())
  outputChatBox ("Ambulance on the way, will remain on the spot!" thePlayer, 255, 190, 0, false)
  outputChatBox ("Someone rang the ambulance!" getRootElement (), 255, 190, 0, false)
end
addCommandHandler ("medic", medicCommand)
 
medicCancelCommand function (thePlayer, command)
  outputChatBox ("Emergency revoked." thePlayer, 255, 190, 0, false)
  outputChatBox ("Someone canceled the ambulance!" getRootElement (), 255, 190, 0, false)
  destroyElement (medicOphaalBlip)
end
addCommandHandler ("nomedic" medicCancelCommand)
 
betaaldemedicChaufeur function (thePlayer, seat, jacked)
  theVehicleID = getElementModel (source)
  if (theVehicleID == 409) and (seat ~ = 0) then
    theDriver = getVehicleOccupant (source, 0)
    givePlayerMoney (theDriver, 100)
    takePlayerMoney (thePlayer, 100)
    outputChatBox ("you paid 100", thePlayer)
    destroyElement (medicOphaalBlip)
  end
end
addEventHandler ("onVehicleEnter" getRootElement (), betaaldemedicChaufeur)
 
--Taxi command:
 
taxiCommand function (thePlayer, command)
  destroyElement (taxiOphaalBlip)
  taxiOphaalBlip = createBlipAttachedTo (thePlayer, 48, 1, 255, 0, 0, 0, 0, 99999.0, getRootElement ())
  outputChatBox ("taxi on the way, will remain on the spot!" thePlayer, 255, 190, 0, false)
  outputChatBox ("Someone rang the taxi!" getRootElement (), 255, 190, 0, false)
end
addCommandHandler ("taxi", taxiCommand)
 
taxiCancelCommand function (thePlayer, command)
  outputChatBox ("Taxi revoked." thePlayer, 255, 190, 0, false)
  outputChatBox ("Someone canceled the taxi!" getRootElement (), 255, 190, 0, false)
  destroyElement (taxiOphaalBlip)
end
addCommandHandler ("notaxi" taxiCancelCommand)
 
betaaldeChaufeur function (thePlayer, seat, jacked)
  theVehicleID = getElementModel (source)
  if (theVehicleID == 420) and (seat ~ = 0) then
    driver = getVehicleOccupant (source, 0)
    givePlayerMoney (Driver, 50)
    takePlayerMoney (thePlayer, 50)
    outputChatBox ("you paid $ 50 per ride," thePlayer)
    destroyElement (taxiOphaalBlip)
  end
end
addEventHandler ("onVehicleEnter" getRootElement (), betaaldeChaufeur)
 
--Mechanic:
 
fixCar function (player, command)
skin = getPedSkin (player)
if (skin == 50) then
local vehicle = getPedOccupiedVehicle (player)
if (vehicle) then
fixVehicle (vehicle)
takePlayerMoney (player, 250)
end
end
end
addCommandHandler ("fix", fixCar)
 
--Medic Heals
 
healFlowers function (attacker, attackerweapon, bodypart, loss)
  theHealth = getElementHealth (source)
  if (attackerweapon == 14) and (loss> 1) and (theHealth <80) then
    setElementHealth (source, 100)
    takePlayerMoney (source, 100)
    givePlayerMoney (attacker, 1000)
  end
end
addEventHandler ("onPlayerDamage" getRootElement (), healFlowers)
 
--Police arrest:
 
PoliceCuff function (attacker, attackerweapon, bodypart, loss)
  if (attackerweapon == 3) and (loss> 2) then
  setElementPosition (source, -1616.17, 683.47, 7.18, true)
  takePlayerMoney (source 50)
  givePlayerMoney (attacker, 100)
  end
end
addEventHandler ("onPlayerDamage" getRootElement (), PoliceCuff)
 
--Kill Reward:
 
killReward function (totalAmmo, killer, killerweapon, bodypart, stealth)
local playerTeam = getPlayerTeam (killer)
  if (playerTeam == teamaztecs) then
    if (killer) and (killer ~ = source) then
      givePlayerMoney (killer, 100)
    end
  end
end
addEventHandler ("onPlayerWasted" getRootElement (), killReward)
 
--Vagos kill Reward
 
killReward function (totalAmmo, killer, killerweapon, bodypart, stealth)
local playerTeam = getPlayerTeam (killer)
  if (playerTeam == teamvagos) then
    if (killer) and (killer ~ = source) then
      givePlayerMoney (killer, 100)
    end
  end
end
addEventHandler ("onPlayerWasted" getRootElement (), killReward)
 
--Maffia kill Reward:
 
killReward function (totalAmmo, killer, killerweapon, bodypart, stealth)
local playerTeam = getPlayerTeam (killer)
  if (playerTeam == teammaffia) then
    if (killer) and (killer ~ = source) then
      givePlayerMoney (killer, 100)
    end
  end
end
addEventHandler ("onPlayerWasted" getRootElement (), killReward)
 
 
--Police Vehicles and Skins:
 
policeVehicles = {[598] = true, [596] = true, [597] = true, [599] = true, [528] = true, [523] = true, [497] = true}
policeSkins = {[280] = true, [288] = true, [284] = true}
 
policeenterVehicle function (player, seat, jacked)
    if (policeVehicles [getElementModel (source)]) and (not policeSkins [getElementModel (player)]) and (seat == 0) then
        removePedFromVehicle (player)
        outputChatBox ("You're not cop, you can not enter this vehicle." player)
    end
end
addEventHandler ("onVehicleEnter" getRootElement (), policeenterVehicle)
 
 
--Mechanic Vehicles and Skins:
 
mechanicVehicles = {[525] = true}
mechanicSkins = {[50] = true}
 
mechanicenterVehicle function (player, seat, jacked)
    if (mechanicVehicles [getElementModel (source)]) and (not mechanicSkins [getElementModel (player)]) and (seat == 0) then
        removePedFromVehicle (player)
        outputChatBox ("You're not a mechanic, you can not enter this vehicle." player)
    end
end
addEventHandler ("onVehicleEnter" getRootElement (), mechanicenterVehicle)
 
 
--Swat Vehicles and Skins:
 
swatVehicles = {[433] = true, [490] = true, [427] = true, [601] = true, [525] = true}
swatSkins = {[285] = true}
 
swatenterVehicle function (player, seat, jacked)
    if (swatVehicles [getElementModel (source)]) and (not swatSkins [getElementModel (player)]) and (seat == 0) then
        removePedFromVehicle (player)
        outputChatBox ("You're not SWAT, you can not lead this vehicle." player)
    end
end
addEventHandler ("onVehicleEnter" getRootElement (), mechanicenterVehicle)
 
 
 
 
--Taxi Vehicles and Skins:
 
taxiVehicles = {[420] = true}
taxiSkins = {[7] = true}
 
taxienterVehicle function (player, seat, jacked)
    if (taxiVehicles [getElementModel (source)]) and (not taxiSkins [getElementModel (player)]) and (seat == 0) then
        removePedFromVehicle (player)
        outputChatBox ("You're not a taxi driver, you can not enter this vehicle." player)
    end
end
addEventHandler ("onVehicleEnter" getRootElement (), taxienterVehicle)
 
 
 
--Alleen voor hippie autos
autoverkoperVehicles = {[483] = true}
autoverkoperSkins = {[100] = true}
 
autoverkoperenterVehicle function (player, seat, jacked)
    if (autoverkoperVehicles [getElementModel (source)]) and (not autoverkoperSkins [getElementModel (player)]) and (seat == 0) then
        removePedFromVehicle (player)
        outputChatBox ("You're not the guard, you can not enter this vehicle." player)
    end
end
addEventHandler ("onVehicleEnter" getRootElement (), autoverkoperenterVehicle)
 
 
 
--Medic Vehicles and Skins:
 
medicVehicles = {[416] = true}
medicSkins = {[275] = true}
 
medicenterVehicle
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make some change :

    function limoCommand ( thePlayer, commandName) 
      destroyElement (limoOphaalBlip) 
      limoOphaalBlip = createBlipAttachedTo (thePlayer, 49, 1, 255, 0, 0, 0, 0, 99999.0, getRootElement ()) 
      else 
      outputChatBox ("bus on the way, will remain on the spot!" thePlayer, 255, 190, 0, false) 
      else 
      outputChatBox ("Someone rang the bus!" getRootElement (), 255, 190, 0, false) 
    end 
    addCommandHandler ("limo", limoCommand) 

is this syntex is right ?

Link to comment
make some change :
    function limoCommand ( thePlayer, commandName) 
      destroyElement (limoOphaalBlip) 
      limoOphaalBlip = createBlipAttachedTo (thePlayer, 49, 1, 255, 0, 0, 0, 0, 99999.0, getRootElement ()) 
      else 
      outputChatBox ("bus on the way, will remain on the spot!" thePlayer, 255, 190, 0, false) 
      else 
      outputChatBox ("Someone rang the bus!" getRootElement (), 255, 190, 0, false) 
    end 
    addCommandHandler ("limo", limoCommand) 

is this syntex is right ?

Try it and you will know.

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