HunT Posted October 20, 2011 Share Posted October 20, 2011 hi all . . .i need info about this element : the map is race-5lap8track in default maps resource race. what is? fadeCamera ?? setCameraMatrix?? and rettangle? help me please. The map have only .map and meta.xml without script. Link to comment
12p Posted October 20, 2011 Share Posted October 20, 2011 What? Is a dynamic camera? Or is just a photo? If it is a photo, engineLoadTXD engineImportTXD Link to comment
AGENT_STEELMEAT Posted October 20, 2011 Share Posted October 20, 2011 It's probably a built-in feature from GTA - not a script. Link to comment
karlis Posted October 20, 2011 Share Posted October 20, 2011 its a built in feature, however you can do it yourself with shaders. Link to comment
HunT Posted October 20, 2011 Author Share Posted October 20, 2011 What? Is a dynamic camera? Or is just a photo?If it is a photo, engineLoadTXD engineImportTXD facepalm? It's probably a built-in feature from GTA - not a script. is the script i'm sure. Link to comment
HunT Posted October 20, 2011 Author Share Posted October 20, 2011 its a built in feature, however you can do it yourself with shaders. why with shader element is possible made this? dxCreateScreenSource . . .ehmm idk Link to comment
Castillo Posted October 20, 2011 Share Posted October 20, 2011 That's a object in GTA, it's in an interior of a racing track, not a script. Link to comment
12p Posted October 20, 2011 Share Posted October 20, 2011 Oh goddamnit I forgot it. Yeah, that element is not a script, it's an GTA element, as MetalGearDude said. Link to comment
HunT Posted October 20, 2011 Author Share Posted October 20, 2011 other image. The rettangle is not object -.- . . .no id no object . . .nothing. Link to comment
karlis Posted October 20, 2011 Share Posted October 20, 2011 you can capture the screen, make retexturing shader, and apply the captured screen to shader. Link to comment
HunT Posted October 20, 2011 Author Share Posted October 20, 2011 you can capture the screen, make retexturing shader, and apply the captured screen to shader. Yep Tnx But with dxCreateScreenSource or what? Link to comment
karlis Posted October 20, 2011 Share Posted October 20, 2011 you can capture the screen, make retexturing shader, and apply the captured screen to shader. Yep Tnx But with dxCreateScreenSource or what? yep, use UV_scripted res, with dxCreateScreenSource https://wiki.multitheftauto.com/wiki/Shader_examples you can take out the anim part. Link to comment
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