HunT Posted October 20, 2011 Posted October 20, 2011 hi all . . .i need info about this element : the map is race-5lap8track in default maps resource race. what is? fadeCamera ?? setCameraMatrix?? and rettangle? help me please. The map have only .map and meta.xml without script.
12p Posted October 20, 2011 Posted October 20, 2011 What? Is a dynamic camera? Or is just a photo? If it is a photo, engineLoadTXD engineImportTXD
AGENT_STEELMEAT Posted October 20, 2011 Posted October 20, 2011 It's probably a built-in feature from GTA - not a script.
karlis Posted October 20, 2011 Posted October 20, 2011 its a built in feature, however you can do it yourself with shaders.
HunT Posted October 20, 2011 Author Posted October 20, 2011 What? Is a dynamic camera? Or is just a photo?If it is a photo, engineLoadTXD engineImportTXD facepalm? It's probably a built-in feature from GTA - not a script. is the script i'm sure.
HunT Posted October 20, 2011 Author Posted October 20, 2011 its a built in feature, however you can do it yourself with shaders. why with shader element is possible made this? dxCreateScreenSource . . .ehmm idk
Castillo Posted October 20, 2011 Posted October 20, 2011 That's a object in GTA, it's in an interior of a racing track, not a script.
12p Posted October 20, 2011 Posted October 20, 2011 Oh goddamnit I forgot it. Yeah, that element is not a script, it's an GTA element, as MetalGearDude said.
HunT Posted October 20, 2011 Author Posted October 20, 2011 other image. The rettangle is not object -.- . . .no id no object . . .nothing.
karlis Posted October 20, 2011 Posted October 20, 2011 you can capture the screen, make retexturing shader, and apply the captured screen to shader.
HunT Posted October 20, 2011 Author Posted October 20, 2011 you can capture the screen, make retexturing shader, and apply the captured screen to shader. Yep Tnx But with dxCreateScreenSource or what?
karlis Posted October 20, 2011 Posted October 20, 2011 you can capture the screen, make retexturing shader, and apply the captured screen to shader. Yep Tnx But with dxCreateScreenSource or what? yep, use UV_scripted res, with dxCreateScreenSource https://wiki.multitheftauto.com/wiki/Shader_examples you can take out the anim part.
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