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[SCRIPT] Car Woofers


denny199

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Hi there I was making a system to add speakers to your'e car now I've got made a GUI but now work that anoying button not, who can help me, i triggering it to server side but then an error bad Argument@ attachElements&getPedOccupiedVehicle code:

--Client Side 
GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Label = {} 
GUIEditor_Grid = {} 
  
GUIEditor_Window[1] = guiCreateWindow(436,285,486,412,"Boxen In Auto -- BIA",false) 
GUIEditor_Button[7] = guiCreateButton(21,40,175,49,"Box Links",false,GUIEditor_Window[1]) 
GUIEditor_Button[8] = guiCreateButton(251,40,175,49,"Box Rechts",false,GUIEditor_Window[1]) 
GUIEditor_Button[10] = guiCreateButton(251,274,175,49,"Close",false,GUIEditor_Window[1]) 
GUIEditor_Grid[1] = guiCreateGridList(21,144,183,259,false,GUIEditor_Window[1]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
guiSetVisible(GUIEditor_Window[1],false) 
  
guiGridListAddColumn(GUIEditor_Grid[1],"Muziek",0.2) 
  
for i = 1, 1 do 
    guiGridListAddRow(GUIEditor_Grid[1]) 
end 
  
guiGridListSetItemColor(GUIEditor_Grid[1],0,1,255,0,0,255) 
GUIEditor_Button[9] = guiCreateButton(251,154,175,49,"Play",false,GUIEditor_Window[1]) 
GUIEditor_Label[1] = guiCreateLabel(258,231,182,80,"Dit is nog de Beta Versie",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],255, 0 ,0) 
guiSetFont(GUIEditor_Label[1],"default-bold-small") 
  
function bia() 
guiSetVisible (GUIEditor_Window[1],true) 
showCursor(true) 
end 
addCommandHandler ( "bia", bia ) 
  
addEventHandler("onClientGUIClick",getRootElement(), 
function (player) 
   if (source == GUIEditor_Button[7]) then 
   money = getPlayerMoney (source) 
   if (money < 0) then 
   outputChatBox ("U heeft niet genoeg geld!",225,0,0) 
   else 
   player = getLocalPlayer() 
   outputChatBox ("Box Gemaakt!",225,0,255) 
    triggerServerEvent ( "boksL", getLocalPlayer(), "attachElements", "getPedOccupiedVehicle" ) 
end 
   elseif (source == GUIEditor_Button[10]) then 
   money = getPlayerMoney (source) 
   if (money < 0) then 
   outputChatBox ("U heeft niet genoeg geld!",225,0,0) 
   else 
   guiSetVisible (GUIEditor_Window[1],false) 
   showCursor (false) 
end 
  end 
end) 
  

--Server Side 
function boxl ( player, seat, jacked, vehicle ) 
local bestuurderr = getPedOccupiedVehicle(player) 
local box = createObject ( 2232, 0, 0, 0 ) 
attachElements ( box, bestuurderr, 0.49, -1.8, 0.2, 0, 0, -20 ) 
setObjectScale ( box, 0.4 ) 
setElementCollisionsEnabled(box, false) 
end 
addEvent( "boksL", true ) 
addEventHandler( "boksL", getRootElement(), boxl ) 
  

Link to comment
--Client Side 
GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Label = {} 
GUIEditor_Grid = {} 
  
GUIEditor_Window[1] = guiCreateWindow(436,285,486,412,"Boxen In Auto -- BIA",false) 
GUIEditor_Button[7] = guiCreateButton(21,40,175,49,"Box Links",false,GUIEditor_Window[1]) 
GUIEditor_Button[8] = guiCreateButton(251,40,175,49,"Box Rechts",false,GUIEditor_Window[1]) 
GUIEditor_Button[10] = guiCreateButton(251,274,175,49,"Close",false,GUIEditor_Window[1]) 
GUIEditor_Grid[1] = guiCreateGridList(21,144,183,259,false,GUIEditor_Window[1]) 
guiGridListSetSelectionMode(GUIEditor_Grid[1],2) 
guiSetVisible(GUIEditor_Window[1],false) 
  
guiGridListAddColumn(GUIEditor_Grid[1],"Muziek",0.2) 
  
for i = 1, 1 do 
    guiGridListAddRow(GUIEditor_Grid[1]) 
end 
  
guiGridListSetItemColor(GUIEditor_Grid[1],0,1,255,0,0,255) 
GUIEditor_Button[9] = guiCreateButton(251,154,175,49,"Play",false,GUIEditor_Window[1]) 
GUIEditor_Label[1] = guiCreateLabel(258,231,182,80,"Dit is nog de Beta Versie",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],255, 0 ,0) 
guiSetFont(GUIEditor_Label[1],"default-bold-small") 
  
function bia() 
guiSetVisible (GUIEditor_Window[1],true) 
showCursor(true) 
end 
addCommandHandler ( "bia", bia ) 
  
addEventHandler("onClientGUIClick",getRootElement(), 
function (player) 
   if (source == GUIEditor_Button[7]) then 
   money = getPlayerMoney (source) 
   if (money < 0) then 
   outputChatBox ("U heeft niet genoeg geld!",225,0,0) 
   else 
   player = getLocalPlayer() 
   outputChatBox ("Box Gemaakt!",225,0,255) 
    triggerServerEvent ( "boksL", getLocalPlayer(), getLocalPlayer()) -- You need to trigger getLocalPlayer() twice to be able to use the argument in server side. 
end 
   elseif (source == GUIEditor_Button[10]) then 
   money = getPlayerMoney (source) 
   if (money < 0) then 
   outputChatBox ("U heeft niet genoeg geld!",225,0,0) 
   else 
   guiSetVisible (GUIEditor_Window[1],false) 
   showCursor (false) 
end 
  end 
end) 
  

--Server Side 
function boxl ( player ) 
local bestuurderr = getPedOccupiedVehicle(player) 
local box = createObject ( 2232, 0, 0, 0 ) 
attachElements ( box, bestuurderr, 0.49, -1.8, 0.2, 0, 0, -20 ) 
setObjectScale ( box, 0.4 ) 
setElementCollisionsEnabled(box, false) 
end 
addEvent( "boksL", true ) 
addEventHandler( "boksL", getRootElement(), boxl ) 

Link to comment

I got now other problem, i wanna attach music on the car, that evrybody can hears but now this: bad argument attachElements code:

-- client side 
GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Label = {} 
GUIEditor_Grid = {} 
  
GUIEditor_Window[11] = guiCreateWindow(436,285,486,412,"Boxen In Auto -- BIA",false) 
GUIEditor_Button[7] = guiCreateButton(21,40,175,49,"Box Links",false,GUIEditor_Window[11]) 
GUIEditor_Button[8] = guiCreateButton(251,40,175,49,"Box Rechts",false,GUIEditor_Window[11]) 
GUIEditor_Button[12] = guiCreateButton(120,100,175,40,"Instalatie",false,GUIEditor_Window[11]) 
GUIEditor_Button[10] = guiCreateButton(251,274,175,49,"Close",false,GUIEditor_Window[11]) 
grid = guiCreateGridList(21,144,183,259,false,GUIEditor_Window[11]) 
column = guiGridListAddColumn(grid,"Radio stations",0.9) 
  
  
guiSetVisible(GUIEditor_Window[11],false) 
button3 = guiCreateButton(251,154,175,49,"Play",false,GUIEditor_Window[11]) 
  
-- i know from the sirene script 
local sounds = {} 
function startSirene ( vehicle ) 
    local x,y,z = getElementPosition( vehicle ) 
local sound = playSound3D (path, x,y,z) 
    attachElements ( sirene, vehicle, 0, -3, 0) 
    sounds [ vehicle ] = sirene 
end 
addEvent ("onNewRadioCreate", true) 
addEventHandler ("onNewRadioCreate", getRootElement(), startSirene) 
  
function onStart () 
    triggerServerEvent ("requestForRadios", getLocalPlayer(), getLocalPlayer()) 
end 
addEventHandler ("onClientResourceStart", getResourceRootElement(getThisResource()), onStart) 
  
function onJoin (radia, names, st) 
    for k,v in ipairs(radia) do 
        local sound = playSound3D (v[4], v[1], v[2], v[3]) 
        setSoundMaxDistance (sound, 20) 
    end 
    stationsNames = names 
    stations = st 
    for k,v in ipairs(stationsNames) do 
        local row = guiGridListAddRow ( grid ) 
        guiGridListSetItemText ( grid, row, column, v, false, false ) 
    end 
end 
addEvent ("sendAllRadios", true) 
addEventHandler ("sendAllRadios", getRootElement(), onJoin) 
  
  
  
function bia() 
guiSetVisible (GUIEditor_Window[11],true) 
showCursor(true) 
end 
addCommandHandler ( "biaa", bia ) 
  
addEventHandler("onClientGUIClick",getRootElement(), 
function (player, button, state, x,y) 
   if (source == GUIEditor_Button[11]) then 
   guiSetVisible (GUIEditor_Window[11],false) 
   showCursor (false) 
    elseif (source == GUIEditor_Button[7]) then 
   money = getPlayerMoney (source) 
   if (money < 0) then 
   outputChatBox ("U heeft niet genoeg geld!",225,0,0) 
   else 
   player = getLocalPlayer() 
   outputChatBox ("Box Gemaakt!",225,0,255) 
    triggerServerEvent ( "boksL", getLocalPlayer(), getLocalPlayer()) 
end 
   elseif (source == GUIEditor_Button[8]) then 
   money = getPlayerMoney (source) 
   if (money < 0) then 
   outputChatBox ("U heeft niet genoeg geld!",225,0,0) 
   else 
   player = getLocalPlayer() 
   outputChatBox ("Box Gemaakt!",225,0,255) 
    triggerServerEvent ( "boksR", getLocalPlayer(), getLocalPlayer()) 
end 
   elseif (source == GUIEditor_Button[12]) then 
   money = getPlayerMoney (source) 
   if (money < 0) then 
   outputChatBox ("U heeft niet genoeg geld!",225,0,0) 
   else 
   player = getLocalPlayer() 
   outputChatBox ("Box Gemaakt!",225,0,255) 
    triggerServerEvent ( "instal", getLocalPlayer(), getLocalPlayer()) 
end 
   elseif (source == button3) then 
   guiSetVisible (GUIEditor_Window[11],false) 
   showCursor (false) 
        local selected = guiGridListGetSelectedItem (grid) 
        if selected then 
            local stationName = guiGridListGetItemText (grid, selected, column) 
            if stationName then 
                triggerServerEvent ("onClientRadioCreate", getLocalPlayer(), getLocalPlayer(), stationName) 
   elseif (source == GUIEditor_Button[10]) then 
   money = getPlayerMoney (source) 
   if (money < 0) then 
   outputChatBox ("U heeft niet genoeg geld!",225,0,0) 
   else 
   guiSetVisible (GUIEditor_Window[11],false) 
   showCursor (false) 
end 
end 
  end 
end 
end) 

-- server side 
--i know from radio3d script 
  
function getPointFromDistanceRotation(x, y, dist, angle) 
    local a = math.rad(angle+90) 
    local plusX = math.cos(a) * dist 
    local plusY = math.sin(a) * dist 
    return x+plusX, y+plusY 
end 
  
xmlFile = xmlLoadFile ("radios.xml") 
  
radios = {} 
stations = {} 
stationsNames = {} 
  
function loadStations () 
    if xmlFile then 
        local children = xmlNodeGetChildren (xmlFile) 
        for k,v in ipairs(children) do 
            local radioTable = xmlNodeGetAttributes (v) 
            for name,value in pairs(radioTable) do 
                --outputChatBox (tostring(value)) 
                if name == "name" then 
                    stationName = value 
                elseif name == "path" then 
                    stationPath = value 
                end 
                 
            end 
            --outputChatBox ("name = " .. tostring(stationName) .. ", path = " .. tostring(stationPath)) 
            stations[stationName] = stationPath 
            table.insert (stationsNames, 1, stationName) 
        end 
        table.sort (stationsNames) 
    end 
end 
  
loadStations () 
  
  
  
  
function createRadio (player,station) 
    if station then 
        local stationPath = stations[station] 
        if stationPath then 
 local commandantje = getPedOccupiedVehicle(player) 
    if ( commandantje ) then 
            local x,y,z = getElementPosition( player ) 
            local rx,ry,rz = getElementRotation ( player ) 
            local newX, newY = getPointFromDistanceRotation (x,y, 1.5, rz) 
            local newZ = z - 1 
       triggerClientEvent ( "onNewRadioCreate", getRootElement(), commandantje, path, attachElements, commandantje, path, vehicle, player, vehicle, sirene )  
            outputChatBox ("New station: " .. station .. " created, path: " .. tostring(stationPath), 0,220,0) 
            table.insert (radios, 1, {newX, newY, newZ, path}) -- zapisuje informacje o radiu dla nowych graczy 
        else 
            outputChatBox ("error", player, 220, 0, 0) 
            --outputChatBox ("You choose wrong station, avaible stations:", player, 220, 0, 0) 
            --for k,v in ipairs(stationsNames) do 
                --outputChatBox ("-" .. v, player) 
            end 
        end 
    else 
        outputChatBox ("error", player, 220, 0, 0) 
        --outputChatBox ("Choose radio to create, avaible stations:", player,220,0,0) 
        --for k,v in ipairs(stationsNames) do 
        --  outputChatBox ("-" .. v, player) 
        --end 
    end 
end 
addEvent ("onClientRadioCreate", true) 
addEventHandler ("onClientRadioCreate", getRootElement(), createRadio) 
--addCommandHandler ("radio", createRadio) 
  
function onJoin (player) 
    if radios then 
        triggerClientEvent (player, "sendAllRadios", getRootElement(), radios, stationsNames, stations) 
    end 
end 
addEvent ("requestForRadios", true) 
addEventHandler ("requestForRadios", getRootElement(), onJoin) 
  

Link to comment
-- server side 
--i know from radio3d script 
  
function getPointFromDistanceRotation(x, y, dist, angle) 
    local a = math.rad(angle+90) 
    local plusX = math.cos(a) * dist 
    local plusY = math.sin(a) * dist 
    return x+plusX, y+plusY 
end 
  
xmlFile = xmlLoadFile ("radios.xml") 
  
radios = {} 
stations = {} 
stationsNames = {} 
  
function loadStations () 
    if xmlFile then 
        local children = xmlNodeGetChildren (xmlFile) 
        for k,v in ipairs(children) do 
            local radioTable = xmlNodeGetAttributes (v) 
            for name,value in pairs(radioTable) do 
                --outputChatBox (tostring(value)) 
                if name == "name" then 
                    stationName = value 
                elseif name == "path" then 
                    stationPath = value 
                end 
                 
            end 
            --outputChatBox ("name = " .. tostring(stationName) .. ", path = " .. tostring(stationPath)) 
            stations[stationName] = stationPath 
            table.insert (stationsNames, 1, stationName) 
        end 
        table.sort (stationsNames) 
    end 
end 
  
loadStations () 
  
function createRadio (player, station) 
    if station then 
        local stationPath = stations[station] 
        if stationPath then 
 local commandantje = getPedOccupiedVehicle(player) 
    if ( commandantje ) then 
            local x,y,z = getElementPosition( player ) 
            local rx,ry,rz = getElementRotation ( player ) 
            local newX, newY = getPointFromDistanceRotation (x,y, 1.5, rz) 
            local newZ = z - 1 
            triggerClientEvent ( "onNewRadioCreate", getRootElement(), commandantje, path ) 
            outputChatBox ("New station: " .. station .. " created, path: " .. tostring(stationPath), player, 0,220,0) 
            table.insert (radios, 1, {newX, newY, newZ, path}) -- zapisuje informacje o radiu dla nowych graczy 
        else 
            outputChatBox ("error", player, 220, 0, 0) 
            --outputChatBox ("You choose wrong station, avaible stations:", player, 220, 0, 0) 
            --for k,v in ipairs(stationsNames) do 
                --outputChatBox ("-" .. v, player) 
            end 
        end 
    else 
        outputChatBox ("error", player, 220, 0, 0) 
        --outputChatBox ("Choose radio to create, avaible stations:", player,220,0,0) 
        --for k,v in ipairs(stationsNames) do 
        --  outputChatBox ("-" .. v, player) 
        --end 
    end 
end 
addEvent ("onClientRadioCreate", true) 
addEventHandler ("onClientRadioCreate", getRootElement(), createRadio) 
--addCommandHandler ("radio", createRadio) 
  
function onJoin (player) 
    if radios then 
        triggerClientEvent (player, "sendAllRadios", getRootElement(), radios, stationsNames, stations) 
    end 
end 
addEvent ("requestForRadios", true) 
addEventHandler ("requestForRadios", getRootElement(), onJoin) 

Try it.

Link to comment

Well heres by radio.xml:

These radio are all exist! and they are all into the gridlist

    "Kwejk fm" path="http://fm.kwejk.pl/kwejkfm_aac.m3u"/> 
    "Dubstep, drum and bass" path="http://dubstep.fm/listen.pls" /> 
    "Best blues station" path="http://64.62.252.130:9032/listen.pls" /> 
    "Classic music" path="http://sc1.abacast.com:8220/listen.pls" /> 
    "Country" path="http://shoutcast.internet-radio.org.uk:10656/listen.pls" /> 
    "Electro, dance, house" path="http://stream.electroradio.ch:26630/listen.pls" /> 
    "90s grunge rock" path="http://173.193.14.170:8006/listen.pls" /> 
    "Rock, metal and alternative" path="http://screlay-dtc0l-1.shoutcast.com:8012/listen.pls" /> 
    "60s 70s 80s 90s rock" path="http://cp.internet-radio.org.uk:15476/listen.pls" /> 
    "Pop, dance, trance" path="http://cp.internet-radio.org.uk:15114/listen.pls" /> 
    "Psychodelic and Progressive rock" path="http://krautrock.pop-stream.de:7592/listen.pls" /> 
    "Hip hop, rap, rnb" path="http://mp3uplink.duplexfx.com:8054/listen.pls" /> 
    "Rave" path="http://www.rave.ca:8000/listen.pls" /> 
    "Fear.fm hard" path="http://www.fear.fm/streamrelay/playlist/hard.pls" /> 
    "Fear.fm harder" path="http://www.fear.fm/streamrelay/playlist/harder.pls" /> 
    "Fear.fm hardest" path="http://www.fear.fm/streamrelay/playlist/hardest.pls" /> 
    "Q - music" path="http://www.q-music.nl/asx/q-music.asx" /> 
    "538 non- stop" path="http://82.201.100.10:8000/RD02_NonStop40.m3u" /> 
    "538 juize" path="http://82.201.100.9:8000/IPAD_538JUIZE.m3u" /> 
    "Slam Fm" path="http://www.true.nl/streams/slamfmlivestream.asx" /> 
    "538 party" path="http://82.201.100.10:8000/WEB16.m3u" /> 

this is my attachements script: -- client side

local sounds = {} 
function startSirene ( vehicle ) 
    local x,y,z = getElementPosition( vehicle ) 
local sirene = playSound3D (path, x,y,z) 
    attachElements ( sirene, vehicle) 
    sounds [ vehicle ] = sirene 
end 
addEvent ("onNewRadioCreate", true) 
addEventHandler ("onNewRadioCreate", getRootElement(), startSirene) 

and this is my triggering:

triggerClientEvent ( "onNewRadioCreate", getRootElement(), commandantje, path ) 

Link to comment

Well, the sound exists and the car to buy bad argument @ attachElements

local soundss = {} 
  
function startSirene ( vehicle ) 
  
    local x,y,z = getElementPosition( vehicle ) 
  
    local path = playSound3D( path, x, y, z, true) 
  
    attachElements ( path, vehicle) 
  
    soundss [ vehicle ] = path 
  
end 
  
addEvent( "onNewRadioCreate", true ) 
  
addEventHandler("onNewRadioCreate", getRootElement(), startSirene) 

Link to comment

Using twice "path" variable may bug the script.

Change text in capitals for something else.

local soundss = {} 
  
function startSirene ( vehicle ) 
  
    local x,y,z = getElementPosition( vehicle ) 
  
    local path = playSound3D( PATH, x, y, z, true) 
  
    attachElements ( path, vehicle) 
  
    soundss [ vehicle ] = path 
  
end 
  
addEvent( "onNewRadioCreate", true ) 
  
addEventHandler("onNewRadioCreate", getRootElement(), startSirene) 

Link to comment

I meant, to replace the capitals "path" word by something else. PATH was for making some difference between "path" and "path". This should work...

local soundss = {} 
  
function startSirene ( vehicle ) 
  
    local x,y,z = getElementPosition ( vehicle ) 
  
    local path = playSound3D ( the_file_path, x, y, z, true ) --the_file_path variable must be supplied, huh. 
  
    attachElements ( path, vehicle ) 
  
    soundss [ vehicle ] = path 
  
end 
  
addEvent( "onNewRadioCreate", true ) 
  
addEventHandler ( "onNewRadioCreate", getRootElement(), startSirene ) 

Link to comment

So?,

No error but no sound, cheked evrything mta sound = on mij own sound = on

Client Side

local soundss = {} 
  
function startSirene ( vehicle, the_file_path  )  
    local x,y,z = getElementPosition ( vehicle ) 
    local path = playSound3D ( the_file_path, x, y, z, true ) --the_file_path variable must be supplied, huh. 
    attachElements ( path, vehicle ) 
    soundss [ vehicle ] = path 
end 
addEvent( "onNewRadioCreate", true ) 
addEventHandler ( "onNewRadioCreate", getRootElement(), startSirene ) 

ServerSide

function getPointFromDistanceRotation(x, y, dist, angle) 
    local a = math.rad(angle+90) 
    local plusX = math.cos(a) * dist 
    local plusY = math.sin(a) * dist 
    return x+plusX, y+plusY 
end 
  
  
xmlFile = xmlLoadFile ("radios.xml") 
  
  
radios = {} 
stations = {} 
stationsNames = {} 
  
function loadStations () 
    if xmlFile then 
        local children = xmlNodeGetChildren (xmlFile) 
        for k,v in ipairs(children) do 
            local radioTable = xmlNodeGetAttributes (v) 
            for name,value in pairs(radioTable) do          
                if name == "name" then 
                    stationName = value 
                elseif name == "the_file_path" then 
                    stationPath = value 
                end                 
            end 
                  stations[stationName] = stationPath 
            table.insert (stationsNames, 1, stationName) 
        end 
        table.sort (stationsNames) 
    end 
end 
  
  
loadStations () 
  
  
  
function createRadio (player, station) 
    if station then 
        local the_file_path = stations[station] 
        if the_file_path then 
 local commandantje = getPedOccupiedVehicle(player) 
    if ( commandantje ) then 
            local x,y,z = getElementPosition( player ) 
           local rx,ry,rz = getElementRotation ( player ) 
            local newX, newY = getPointFromDistanceRotation (x,y, 1.5, rz) 
            local newZ = z - 1 
            triggerClientEvent ( "onNewRadioCreate", getRootElement(), commandantje, the_file_path ) 
            outputChatBox ("New station: " .. station .. " created, the_file_path: " .. tostring(stationPath), player, 0,220,0) 
            table.insert (radios, 1, {newX, newY, newZ, the_file_path})  
        else 
            outputChatBox ("error", player, 220, 0, 0) 
                     end 
        end 
    else 
        outputChatBox ("error", player, 220, 0, 0) 
           end 
end 
addEvent ("onClientRadioCreate", true) 
addEventHandler ("onClientRadioCreate", getRootElement(), createRadio) 
  
  
function onJoin (player) 
    if radios then 
        triggerClientEvent (player, "sendAllRadios", getRootElement(), radios, stationsNames, stations) 
    end 
end 
addEvent ("requestForRadios", true) 
addEventHandler ("requestForRadios", getRootElement(), onJoin) 

XML:

    "Kwejk fm" path="http://fm.kwejk.pl/kwejkfm_aac.m3u"/> 
    "Dubstep, drum and bass" path="http://dubstep.fm/listen.pls" /> 
    "Best blues station" path="http://64.62.252.130:9032/listen.pls" /> 
    "Classic music" path="http://sc1.abacast.com:8220/listen.pls" /> 
    "Country" path="http://shoutcast.internet-radio.org.uk:10656/listen.pls" /> 
    "Electro, dance, house" path="http://stream.electroradio.ch:26630/listen.pls" /> 
    "90s grunge rock" path="http://173.193.14.170:8006/listen.pls" /> 
    "Rock, metal and alternative" path="http://screlay-dtc0l-1.shoutcast.com:8012/listen.pls" /> 
    "60s 70s 80s 90s rock" path="http://cp.internet-radio.org.uk:15476/listen.pls" /> 
    "Pop, dance, trance" path="http://cp.internet-radio.org.uk:15114/listen.pls" /> 
    "Psychodelic and Progressive rock" path="http://krautrock.pop-stream.de:7592/listen.pls" /> 
    "Hip hop, rap, rnb" path="http://mp3uplink.duplexfx.com:8054/listen.pls" /> 
    "Rave" path="http://www.rave.ca:8000/listen.pls" /> 
    "Fear.fm hard" path="http://www.fear.fm/streamrelay/playlist/hard.pls" /> 
    "Fear.fm harder" path="http://www.fear.fm/streamrelay/playlist/harder.pls" /> 
    "Fear.fm hardest" path="http://www.fear.fm/streamrelay/playlist/hardest.pls" /> 
    "Q - music" path="http://www.q-music.nl/asx/q-music.asx" /> 
    "538 non- stop" path="http://82.201.100.10:8000/RD02_NonStop40.m3u" /> 
    "538 juize" path="http://82.201.100.9:8000/IPAD_538JUIZE.m3u" /> 
    "Slam Fm" path="http://www.true.nl/streams/slamfmlivestream.asx" /> 
    "538 party" path="http://82.201.100.10:8000/WEB16.m3u" /> 

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