Virtual Posted October 22, 2011 Share Posted October 22, 2011 I have placed romero.txd , romero.dff and romero.hnd. I have start ressource modloader. But the Romero texture was the same. Link to comment
Deltanic Posted October 22, 2011 Author Share Posted October 22, 2011 What? You mean the TXD didnt get replaced but the other two did? Obviously a typo or capital problem. Link to comment
Virtual Posted October 22, 2011 Share Posted October 22, 2011 I have put the .dff , the .txd and the .hnd of the model what I was download in the server\mods\deathmatch\resources\modloader.zip[\vehicles]. I launch the server and start modloader. I go to my server, I take the vehicles, but the present texture was the default texture. Link to comment
Deltanic Posted October 22, 2011 Author Share Posted October 22, 2011 You have to unzip ModLoader before using it. All zipped resources with functions to modify files in it should be unzipped. Link to comment
Virtual Posted October 23, 2011 Share Posted October 23, 2011 I have unzip Modloader but I have the same problem. Need I place the modloader.zip in the the modloader unzip folder ? Need I place the modloader.zip in the ressources folder with the unzip modloader folder ? Link to comment
Deltanic Posted October 23, 2011 Author Share Posted October 23, 2011 Look, normally you have like server/deathmatch/resources/modloader.zip/meta.xml. If you unzip it, it should be like server/deathmatch/resources/modloader/meta.xml. I don't really know how to explain it better, sorry It's definitely not the problem of modloader, as I've tested it thoroughly. Link to comment
Virtual Posted October 23, 2011 Share Posted October 23, 2011 Look what I have in my server folder: ► server\mods\deathmatch\resources ►server\mods\deathmatch\resources\modloader ►server\mods\deathmatch\resources\modloader\vehicles Hosping that information help you ... Link to comment
Deltanic Posted October 23, 2011 Author Share Posted October 23, 2011 It looks all fine. Very good way to show what you're doing btw, good job Can you show me where you got the mod from? Or what the effect ingame is? Link to comment
Virtual Posted October 23, 2011 Share Posted October 23, 2011 I have download and try to install this textur: http://www.grandtheftauto.fr/downloads/c678/1533,ghostbusters-ecto-1.php. But in-game I have the default romero skin. Link to comment
Virtual Posted October 24, 2011 Share Posted October 24, 2011 Have you any solution for me ? Link to comment
Deltanic Posted October 25, 2011 Author Share Posted October 25, 2011 Here, it works for me.. So I don't really know what's wrong. I tested it with and without collision support. Link to comment
Virtual Posted October 30, 2011 Share Posted October 30, 2011 Can you show or give me your modloader folder, please. Link to comment
Deltanic Posted October 30, 2011 Author Share Posted October 30, 2011 It's the same as yours, ofcourse.. Link to comment
Virtual Posted October 30, 2011 Share Posted October 30, 2011 And when you start your server you just start modloader, nothing else ? Link to comment
Deltanic Posted October 30, 2011 Author Share Posted October 30, 2011 Ofcourse. Could you check meta.xml, check the debug, and post what the ingame console (F8) says? Link to comment
Virtual Posted October 30, 2011 Share Posted October 30, 2011 I have try to re-install the romero and I have find it: Server log: =========================================================== = Multi Theft Auto: San Andreas v1.1.1 =========================================================== = Server name : Virtual server = Server IP address: = Server port : 22003 = = Log file : ..ver zombies/mods/deathmatch/logs/server.log = Maximum players : 5 = HTTP port : 22005 = Voice Chat : Disabled =========================================================== [2011-10-30 19:47:41] Resources: 190 loaded, 0 failed [2011-10-30 19:47:41] Querying game-monitor.com master server... success! [2011-10-30 19:47:42] Querying backup master server... success! [2011-10-30 19:47:42] Starting resources.................. [2011-10-30 19:47:43] Server started and is ready to accept connections! [2011-10-30 19:47:43] Type 'help' for a list of commands. [2011-10-30 19:47:52] start: Requested by Console [2011-10-30 19:47:52] Starting modloader [2011-10-30 19:47:52] start: Resource 'modloader' started [2011-10-30 19:47:52] INFO: It seems you use the default resource name for ModLoader. [2011-10-30 19:47:52] INFO: It's reccomanded to change the name to something unique. [2011-10-30 19:47:52] INFO: Please read the readme for more information. [2011-10-30 19:47:52] INFO: Added file entry for vehicles: romero - vehicles/romero.txd [2011-10-30 19:47:52] INFO: Added file entry for vehicles: romero - vehicles/romero.dff [2011-10-30 19:47:52] INFO: New mods saved. Restarting resource.. [2011-10-30 19:47:52] INFO: ModLoader has no permission to restart the resource! Instead, do it manually or add this resource to the ACL. [2011-10-30 19:49:28] SHUTDOWN: Got shutdown command from Console (No reason specified) [2011-10-30 19:49:28] Server stopped! [2011-10-30 19:49:28] Stopping resources..................... [2011-10-30 19:49:28] Closing SQLite3 database [2011-10-30 19:49:28] Closing SQLite3 database At the 28th line modloader request a restart. I do it manually, and when I launch the server I have that: =========================================================== = Multi Theft Auto: San Andreas v1.1.1 =========================================================== = Server name : Virtual server = Server IP address: = Server port : 22003 = = Log file : ..ver zombies/mods/deathmatch/logs/server.log = Maximum players : 5 = HTTP port : 22005 = Voice Chat : Disabled =========================================================== [2011-10-30 19:49:39] Resources: 190 loaded, 0 failed [2011-10-30 19:49:39] Querying game-monitor.com master server... success! [2011-10-30 19:49:40] Querying backup master server... success! [2011-10-30 19:49:40] Starting resources.................. [2011-10-30 19:49:42] Server started and is ready to accept connections! [2011-10-30 19:49:42] Type 'help' for a list of commands. [2011-10-30 19:49:49] start: Requested by Console [2011-10-30 19:49:49] [color=#BF0000]WARNING: File 'vehicles/romero.dff' in resource 'modloader' is invalid.[/color] [2011-10-30 19:49:49] Starting modloader [2011-10-30 19:49:49] start: Resource 'modloader' started [2011-10-30 19:49:49] INFO: It seems you use the default resource name for ModLoader. [2011-10-30 19:49:49] INFO: It's reccomanded to change the name to something unique. [2011-10-30 19:49:49] INFO: Please read the readme for more information. [2011-10-30 19:50:01] SHUTDOWN: Got shutdown command from Console (No reason specified) [2011-10-30 19:50:01] Server stopped! [2011-10-30 19:50:01] Stopping resources..................... [2011-10-30 19:50:02] Closing SQLite3 database [2011-10-30 19:50:02] Closing SQLite3 database The meta.xml: <meta> <info type="script" description="Automatically load any mod you want!" author="Remi-X" version="1.0.3" name="ModLoader" /> <script src="loader_s.lua" type="server" /> <script src="deleter_s.lua" type="server" /> <script src="handling.lua" type="server" /> <script src="data.lua" type="server" /> <script src="replacer_c.lua" type="client" /> <file src="vehicles/romero.txd"></file> <file src="vehicles/romero.dff"></file> </meta> Link to comment
Deltanic Posted October 31, 2011 Author Share Posted October 31, 2011 I had the "WARNING: File 'vehicles/romero.dff' in resource 'modloader' is invalid." error too, but it worked just fine for me. I think MTA is messing with custom models per PC. I can't do anything about this, so the only thing I can say is, search for another mod. Sorry. Link to comment
thedavor Posted November 8, 2011 Share Posted November 8, 2011 Can anyone exsplane me what i need write in .hnd file ?? Link to comment
Virtual Posted November 8, 2011 Share Posted November 8, 2011 When you download a vehicle you have 2 files: .txd and .dff But the creator of the vehicle give you a text file. In this document you can find a line with numbers : handling So, You copy this line and paste it in .hnd Link to comment
doooomer Posted November 12, 2011 Share Posted November 12, 2011 Hi all and Remi-X i would like to thank you very much for your work its work more than perfect i load 25+ car mods & 15+ weapon mode & the best 15+ skins i am very happy But there are a bug or something like that (maybe it from mta) when i put new (car/skins/weps) mod when server running and restart the modloader by consle or ingame the game always crash so if you can help me i will really appreciate your help Link to comment
Deltanic Posted November 12, 2011 Author Share Posted November 12, 2011 That might be caused because MTA isn't made to handle a lot of mods at one time. I could make a timer, and let the mods load slower. But for race servers, this feature will be a hell. Besides, The_GTA is currently fixing every flaw of model loading, so high chance that you won't crash with his work. Hopefully he's done by 1.2. Link to comment
doooomer Posted November 12, 2011 Share Posted November 12, 2011 yes hopefuly they fix it in the next releasee thanks you for the fast replay Link to comment
XGearDX Posted December 2, 2011 Share Posted December 2, 2011 Hello, I have been using your mod for a while and I want to know if it is possible to load a upper suspension of -0.02? Cause I get an bad Value error (for the people who wanna know its used for the monowheel mod) Link to comment
Deltanic Posted December 2, 2011 Author Share Posted December 2, 2011 Strange, maybe the handling is just incorrect. Have you tried another value? Or is the lower limit equal to the upper limit? These two may not be equal so that might cause problems too. Link to comment
XGearDX Posted December 3, 2011 Share Posted December 3, 2011 I checked Upperlimit and Lowerlimit and they are not equal. And also tried another value: -1 works anything below that does not work I don't know if its because Lowerlimit is -0.03 is it? Link to comment
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