SonicTHedgehog Posted October 3, 2011 Posted October 3, 2011 I made a spawn script .. i want it to work only with players that first time they join ... ... I mean i use login gui it covers the spawn button .. when a player(not new) login the spawn button or the script to disappear And if a player register the login gui dissapear but the script keep working... sorry for my bad english
BriGhtx3 Posted October 3, 2011 Posted October 3, 2011 Try to use SQLite. Or : function join ( ) if getElementData (source, "firstTime") == false then setElementData ( source, "firstTime", true ) --... end end addEventHandler ( "onPlayerJoin", getRootElement(), join ) I'm not sure if this can work, because if the getElementData doesn't exist for a new player, then there will be an error
myonlake Posted October 3, 2011 Posted October 3, 2011 Try to use SQLite. Or : function join ( ) if getElementData (source, "firstTime") == false then setElementData ( source, "firstTime", true ) --... end end addEventHandler ( "onPlayerJoin", getRootElement(), join ) I'm not sure if this can work, because if the getElementData doesn't exist for a new player, then there will be an error get/setAccountData
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