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Help with borders


Zekrom=

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I want to do borders for a spectators script, but i failed :/, can someone help me with this ?

    local x, y = guiGetScreenSize () 
      
    local localPlayer = getLocalPlayer() 
      
    local spectatorSettings = { 
    count = 7, -- how many player names to show, before showing "and x more" 
    charLimit = 19, -- max limit of characters in player name 
    xOffset = 200, -- how far to the left this should be 
    yOffset = (y / 2) - 10, -- how far down the screen this should be ~ currently it is almost half way down 
    alwaysShow = true -- whether to show anything if there aren't any players spectating you 
    } 
      
    local spectators = {} 
      
    addEvent('addSpectator', true) 
    addEvent('removeSpectator', true) 
      
    addEventHandler('onClientResourceStart', root, 
        function() 
            triggerServerEvent ('addClient', localPlayer) 
        end 
    ) 
      
    addEventHandler('addSpectator', root, 
        function(spectator) 
            table.insert(spectators, spectator) 
        end 
    ) 
      
    addEventHandler('removeSpectator', root, 
        function(spectator) 
            for i, val in ipairs(spectators) do 
                if (val == spectator) then 
                    table.remove(spectators, i) 
                end 
            end 
        end 
    ) 
      
    function elementCheck (elem) 
        if elem then 
            if isElement (elem) then 
                if (getElementType (elem) == 'player') then 
                    return true 
                end 
            end 
        end 
        return false 
    end 
      
    function drawSpectators() 
        local textX = x - spectatorSettings.xOffset 
        local textY = spectatorSettings.yOffset 
        
        if (not isPlayerDead(localPlayer)) then 
      
        local s_Spectators = 'Spectadores ['.. tostring(#spectators) ..']\n' 
            if (#spectators > 0) then 
            for i, v in ipairs(spectators) do 
                if elementCheck (v) then 
                local name = getPlayerName(v):gsub("#%x%x%x%x%x%x","") 
                    if (string.len(getPlayerName(v)) > spectatorSettings.charLimit) then 
                        name = string.sub(name, 0, spectatorSettings.charLimit)..'..' 
                    end 
                if (i > spectatorSettings.count) then 
                    s_Spectators = s_Spectators..tostring(#spectators - spectatorSettings.count)..' more' 
                    break 
                else   
                    s_Spectators = s_Spectators..name..'\n' 
                end 
                else 
                    table.remove (spectators, k) 
                end 
            end 
            else 
                if (spectatorSettings.alwaysShow) then 
                    s_Spectators = s_Spectators..'None' 
                else 
                    s_Spectators = '/' 
                end 
            end 
  
        dxDrawText (s_Spectators, textX, textY, x, y, tocolor(255, 225, 255, 255, true ), 0.5, 'Bankgothic') 
        dxDrawText (s_Spectators, textX, textY, x, y, tocolor(0, 0, 0, 0), 0.5, 'Bankgothic') 
        --dxDrawText("Spectating [".. tostring(#spectators) .."]", 825, y-410, x, y, tocolor ( 255, 255, 255, 255, true ), 0.5, "bankgothic" ) 
        end 
    end 
    addEventHandler('onClientRender', root, drawSpectators) 

Thank You !

Link to comment
  
local black=tocolor(0,0,0,255) 
  
function dxDrawTextBordered(text,x1,y1,x2,y2,color,thickness,scale,font,alignX,alignY,textclip,wordbreak,postgui) 
    for w=-thickness,thickness,thickness do 
        for h=-thickness,thickness,thickness do 
            if not(w==0 and h==0) then 
                dxDrawText(text,x1+w,y1+h,x2+w,y2+h,black,scale,font,alignX,alignY,textclip,wordbreak,postgui) 
            end 
        end 
    end 
    dxDrawText(text,x1,y1,x2,y2,color,scale,font,alignX,alignY,textclip,wordbreak,postgui) 
end 
  

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