Zekrom= Posted October 2, 2011 Posted October 2, 2011 I want to do borders for a spectators script, but i failed , can someone help me with this ? local x, y = guiGetScreenSize () local localPlayer = getLocalPlayer() local spectatorSettings = { count = 7, -- how many player names to show, before showing "and x more" charLimit = 19, -- max limit of characters in player name xOffset = 200, -- how far to the left this should be yOffset = (y / 2) - 10, -- how far down the screen this should be ~ currently it is almost half way down alwaysShow = true -- whether to show anything if there aren't any players spectating you } local spectators = {} addEvent('addSpectator', true) addEvent('removeSpectator', true) addEventHandler('onClientResourceStart', root, function() triggerServerEvent ('addClient', localPlayer) end ) addEventHandler('addSpectator', root, function(spectator) table.insert(spectators, spectator) end ) addEventHandler('removeSpectator', root, function(spectator) for i, val in ipairs(spectators) do if (val == spectator) then table.remove(spectators, i) end end end ) function elementCheck (elem) if elem then if isElement (elem) then if (getElementType (elem) == 'player') then return true end end end return false end function drawSpectators() local textX = x - spectatorSettings.xOffset local textY = spectatorSettings.yOffset if (not isPlayerDead(localPlayer)) then local s_Spectators = 'Spectadores ['.. tostring(#spectators) ..']\n' if (#spectators > 0) then for i, v in ipairs(spectators) do if elementCheck (v) then local name = getPlayerName(v):gsub("#%x%x%x%x%x%x","") if (string.len(getPlayerName(v)) > spectatorSettings.charLimit) then name = string.sub(name, 0, spectatorSettings.charLimit)..'..' end if (i > spectatorSettings.count) then s_Spectators = s_Spectators..tostring(#spectators - spectatorSettings.count)..' more' break else s_Spectators = s_Spectators..name..'\n' end else table.remove (spectators, k) end end else if (spectatorSettings.alwaysShow) then s_Spectators = s_Spectators..'None' else s_Spectators = '/' end end dxDrawText (s_Spectators, textX, textY, x, y, tocolor(255, 225, 255, 255, true ), 0.5, 'Bankgothic') dxDrawText (s_Spectators, textX, textY, x, y, tocolor(0, 0, 0, 0), 0.5, 'Bankgothic') --dxDrawText("Spectating [".. tostring(#spectators) .."]", 825, y-410, x, y, tocolor ( 255, 255, 255, 255, true ), 0.5, "bankgothic" ) end end addEventHandler('onClientRender', root, drawSpectators) Thank You !
TwiX! Posted October 3, 2011 Posted October 3, 2011 count = 7 or what? - Working on [php/HTML/Mysql/Lua/Java Scripts/Web Design/3D Modeling]
Castillo Posted October 3, 2011 Posted October 3, 2011 Qwert, what he want's is add borders to the DX text. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
karlis Posted October 6, 2011 Posted October 6, 2011 local black=tocolor(0,0,0,255) function dxDrawTextBordered(text,x1,y1,x2,y2,color,thickness,scale,font,alignX,alignY,textclip,wordbreak,postgui) for w=-thickness,thickness,thickness do for h=-thickness,thickness,thickness do if not(w==0 and h==0) then dxDrawText(text,x1+w,y1+h,x2+w,y2+h,black,scale,font,alignX,alignY,textclip,wordbreak,postgui) end end end dxDrawText(text,x1,y1,x2,y2,color,scale,font,alignX,alignY,textclip,wordbreak,postgui) end [WIP]GTA IV style hud+custom blips + blip text + circular radar areas
karlis Posted October 9, 2011 Posted October 9, 2011 no problems. [WIP]GTA IV style hud+custom blips + blip text + circular radar areas
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