bandi94 Posted September 27, 2011 Posted September 27, 2011 i am stuck whit send map names from server to client server function maps() gamemodes = call(getResourceFromName("mapmanager"), "getRunningGamemode") local maps = call(getResourceFromName("mapmanager"), "getMapsCompatibleWithGamemode",gamemodes ) local name={} for i,v in pairs(maps) do neve= getResourceInfo(v, "name") or getResourceName(v) name[i]=neve end triggerClientEvent(source,"mapok",source,name) end client local mapok function list(maps) mapok = maps guiGridListClear(List) for i,m in pairs (mapok) do local row= guiGridListAddRow ( List ) local neve=m[i] guiGridListSetItemText ( List, row, column,neve, false, false) end end i get argument 4 get nil on guiGridListSetItemText on the server side the tabel is ok i tryed whit outputChatBox the problem is whit sendig it to client thx for helping Ingame Name : |DGT|Puma DGT Clan Server 24/7 Owner/Scripter MultiGameMode in progress :
Castillo Posted September 27, 2011 Posted September 27, 2011 You should tell us what the error says, don't you think? San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now