Jump to content
  • 0

Help!


snaggelpoes

Question

Hello you all,...

I am a noob with MTA,

Is there someone who can help me setup a dedicated MTA server with some maps and scripts in it?

I hope someone can help me, cause I want to set it up, so my two sons can play on it with their friends.

(Sometimes i will join them :mrgreen: )

I started on setting it up, but i cannot see what i am doing wrong, or what i am forgetting,... :roll:

th_Server.jpg

I red the wiki helpfiles, but still no use:(

I am dutch, and sometime english is hard to understand.

not the reading, but to understand what they are saying (in wiki) :wink:

What i need is someone, who can help me step by step, looking in my config files what i am doing wrong,...

So please all you wizzards,

I need your help,...

T.I.A.

Bo

Link to comment

8 answers to this question

Recommended Posts

  • 0

Sorry i cannot get it bigger:(

i tried everything with paint to resize it, but still nothing:(

But this is what it say:

MTA Blue Racing mod :: 0/16 players :: 138 maps :: 0/0 finished 
  
###### 
Name: 'Drive or Die !!!' 
Port: 22003 
Mod: San Andreas : Race Mod 1.1.1 
Max Players: 16 
  
###### 
Server successfully started on port 22003 
Type 'quit' to shut the server down 
  
[15:40:13] Server log being saved to 'mtaserver.log' 
[15:40:13] Administration access successfully started on port 44003 
[15:40:13] All Seeing Eye listing enabled. Port 22126 (UDP) must be accessible 
           from the internet 
[15:40:13] Querying game-monitor.com master server... 
[15:40:13] Querying game-monitor.com failed! (500 - Internal Server Error) 
[15:40:13] Connecting to update server... 
[15:40:13] WARNING: Updating anticheat definitions failed (404 - Not Found) 
                    Your definitions might be out of date. 
[15:40:13] WARNING: Loading 'anticheat.def' failed! Anti-cheat is disabled. 

And this is what my . config say:

# ServerName 
# Required: Yes 
# Purpose: Defines the name of the server 
#          Format - ServerName <name> 
ServerName Drive or Die !!! 
  
  
# ServerPort 
# Required: Yes 
# Purpose: Defines the port for players to connect on 
#          Format - ServerPort <port> 
# Notes: 
#     Must be a numerical value 
ServerPort 22003 
  
  
# MaxPlayers 
# Required: Yes 
# Purpose: Defines the max players that can connect to the server 
#          Format - MaxPlayers <players> 
# Notes: 
#     Must be a numerical value and must not go above 32 
MaxPlayers 16 
  
  
# ServerPassword 
# Required: No (Yes if server should be passworded) 
# Purpose: Defines the server password 
#          Format - ServerPassword <password> 
#ServerPassword mypassword 
  
  
# ASE 
# Required: No 
# Purpose: Defines whether the server should report to the All Seeing Eye (can be seen in the Server Browser) 
#          Format - ASE <on/off> 
# Notes: 
#     Set to 1 to enable, anything else to disable 
ASE 1 
  
  
# AdminServer 
# Required: No 
# Purpose: Defines whether the server should enable Remote Admin 
#          Format - AdminServer <1/0> 
# Notes: 
#     Set to 1 to enable, anything else to disable 
#     REMEMBER TO CHANGE THE ADMIN PASSWORD! 
AdminServer 1 
  
  
# AdminPort 
# Required: Yes (if AdminServer is enabled) 
# Purpose: Defines the port for Remote Admins to connect on 
#          Format - AdminPort <port> 
# Notes: 
#     Must be a numerical value 
AdminPort 44003 
  
  
# AdminPass 
# Required: Yes (if AdminServer is enabled) 
# Purpose: Defines the Remote Admin password 
#          Format - AdminPass <password> 
AdminPass 210573 
  
  
# AllowAdminShutdown 
# Required: No 
# Purpose: Defines whether the server can be shutdown from Remote Admin 
#          Format - AllowAdminShutdown <on/off> 
# Notes: 
#     Set to 1 to enable, anything else to disable 
AllowAdminShutdown 1 
  
  
# LogFile 
# Required: No 
# Purpose: Defines the file which the server log should be written to 
#          Format - LogFile <file> 
LogFile mtaserver.log 
  
  
# AntiCheatEnabled 
# Required: No (defaults to 1) 
# Purpose: Defines whether anticheat is enabled or not. 
#          Format - AntiCheatEnabled <1/0> 
AntiCheatEnabled 1 
  
  
# AutoUpdateAntiCheat 
# Required: No (defaults to 1) 
# Purpose: Defines whether the server should check Anti-Cheat for updates automatically on server start. 
#          Format - AutoUpdateAntiCheat <1/0> 
AutoUpdateAntiCheat 1 
  
  
# InstantVoteMapEnabled 
# Required: No (defaults to 0) 
# Purpose: Defines whether instant map voting is enabled/disabled 
#          Format - InstantVoteMapEnabled <1/0> 
# Notes: 
#     Due to heavy abuse of this feature in previous releases, we recommend that 
#     you disable this. 
InstantVoteMapEnabled 0 
  
  
# InstantVoteMapPercentage 
# Required: No 
# Purpose: Defines the percentage of votes needed for a map vote to pass. 
#          A high value is recommended (over 80%) to prevent voting abuse. 
#          Format - InstantVoteMapPercentage <0-100> 
InstantVoteMapPercentage 80 
  
  
# InstantVoteMapTimeDelay 
# Required: No 
# Purpose: Defines how long a player must wait before they can vote for a new instant map change 
#          Format - InstantVoteMapTimeDelay <seconds> 
# Notes: 
#     This does not take effect if there are 2 or less players in the server 
InstantVoteMapTimeDelay 90 
  
  
# InstantVoteMapGlobalTimeDelay 
# Required: No 
# Purpose: Defines the minimum time between instant map-change votes on the server. 
#          Format - InstantVoteMapGlobalTimeDelay <seconds> 
# Notes: 
#     This does not take effect if there are 2 or less players in the server 
InstantVoteMapGlobalTimeDelay 60 
  
  
# DefaultRespawnTime 
# Required: No (defaults to 10 seconds) 
# Purpose: Defines what respawn time to use if none is specified in the map 
#          Format - DefaultRespawnTime <seconds> 
DefaultRespawnTime 10 
  
  
# DefaultMapDuration 
# Required: No (defaults to 600 seconds which is 10 minutes) 
# Purpose: Defines what map duration to use if none is specified in the map. 
#          Format - DefaultMapDuration <seconds> 
DefaultMapDuration 600 
  
  
# MaxMapDuration 
# Required: No (defaults to 1200 seconds which is 20 minutes) 
# Purpose: Defines how long a map can maximally run before the next map is started. This is neccessary for 
#          maps with dynamic respawn when instant vote map change is disabled. 
#          Format - MaxMapDuration <seconds> 
MaxMapDuration 1200 
  
  
# MapNominationEnabled 
# Required: No (defaults to 1) 
# Purpose: Defines whether the server will use map nomination votes between maps to decide the next map to play. 
#          If this is set to 0, the server will pick a random map instead. This is recommended rather than instant votes. 
#          Format - MapNominationEnabled <1/0> 
MapNominationEnabled 1 
  
  
# MaxNominationMaps 
# Required: No (defaults to 4) 
# Purpose: Defines how many random maps that will be picked during a map election between maps. 
#          Format - MaxNominationMaps <2-8> 
# Notes: 
#     Range for this value is 2 to 8. 
MaxNominationMaps 4 
  
  
# IncludeLastMapInNomination 
# Required: No (defaults to 1) 
# Purpose: Defines whether the server should put the last map played in the nomination for the next map to play. 
#          Format - IncludeLastMapInNomination <1/0> 
IncludeLastMapInNomination 1 
  
  
# Admin 
# Required: No 
# Purpose: Defines all the people in-server who can rcon_login to admin 
#          Format - Admin <name> <password> <admin-level> 
# Notes: 
#     admin-level must not go above 5 
#     Names and passwords are case sensitive 
#Admin snaggelpoes 210573 5 
  
  
# RCON 
# Required: No 
# Purpose: Defines the admin level for <command>. If this is not specified it is defaulted 
#          Format - RCON <command> <admin-level> 
# Notes: 
#     <admin-level> must be between 1 and 5. If it is invalid, the level is defaulted 
RCON kick 4 
RCON ban 4 
RCON mute 2 
RCON unmute 2 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...