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Spawn players


Sammit92

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Posted

Hi all.

Sorry if I have written in a wrong place.

Could you please help me?

I had a 1.0.5 MTA server.

Now I started 1.1.1 MTA server.

The problem is: now players spawn at random spawn points, but on the 1.0.5 version they spawn only near this house:

1JPG_4412044_3034742.jpg

How to make them spawn near this house all time on 1.1.1 version?

Thank you.

Posted

Replace your "play" resource with the 1.0.5 one, or just remove all random spawn points and add this one.

Spawnpoints are placed in "play/broph.map".

Posted

Thank you.

I found the problem: I had "play" mode in 1.0.5, and now I have "MTA:SA" mode in 1.1.1

My config:

  
<!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. -->        
<resource src="play" startup="1" protected="0"/> 

How to make it load "play" mode at startup?

Posted

Game-monitor.com information:

1JPG_5687792_3073150.jpg

So, the mode is "MTA:SA", not a "play". I have looked all files of server, but still didn't find where is a problem.

Posted

Again:

The SCRIPT can tell Gamemonitor ANYTHING.

I could make a script called "homo" which tells Gamemonitor via setGameType ( "hetero" ) that the gamemode is "hetero".

The MODE will be "hetero" but the script running "homo".

In other words:

Whatever the gamemode is, nobody cares. The script sets the gamemode, but the gamemode has not much to do with the script.

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