brad Posted September 15, 2011 Share Posted September 15, 2011 Hello friends I want to know how to make this script aduera the same function of a nitro car and to be the second nitro fx example, I activate the nitro and the smoke is triggered by the car as in this photo Link to comment
karlis Posted September 15, 2011 Share Posted September 15, 2011 this is basic particle effect, used with alot of fxAddDebris() (theres like derbis added each frame i think) Link to comment
brad Posted September 15, 2011 Author Share Posted September 15, 2011 As you will see mta 1.1 is possible and in 1.0.5 but I want to know how to add this to the car? this is the script setTimer ( function () x, y, z = getElementPosition ( getPedOccupiedVehicle ( getLocalPlayer() ) ) fxAddDebris ( -706, 966, 12.446966171265, 0, 0,255, 255, 2.0, 10 ) end, 50, 0 ) Link to comment
karlis Posted September 15, 2011 Share Posted September 15, 2011 check fire press and is nitro equiped, activate it then...then set timer to deactivate it as nos runs out Link to comment
brad Posted September 15, 2011 Author Share Posted September 15, 2011 may submit the script done? please'm noob in lua Link to comment
karlis Posted September 15, 2011 Share Posted September 15, 2011 you know, complete resource costs money... Link to comment
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