irinel1996 Posted September 14, 2011 Posted September 14, 2011 Hi! This time I've had a crazy idea, but I don't know if possible to make. I want to know if possible make a script to slow time, like in Matrix films, to dodge bullets, etc... It would be really nice, and awesome. _____________ Well that was my crazy question. Good luck all, and thanks for your answers! Atte. irinel1996
irinel1996 Posted September 14, 2011 Author Posted September 14, 2011 setGameSpeed(0.2) Normal is 1. Yes, but the player I'll move to slow too...
BinSlayer1 Posted September 14, 2011 Posted September 14, 2011 he probably wants everything else to slow down except his local player, which isn't possible I think
JR10 Posted September 14, 2011 Posted September 14, 2011 --server setGameSpeed ( 0.2 ) triggerClientEvent ( getPlayerFromName ( "irinel" ) , "speedGame" , getPlayerFromName ( "irinel" ) ) --client addEvent ( "speedGame",true) addEventHandler("speedGame",root, function() setGameSpeed ( 1 ) end) Just an example, will need edit of course.
karlis Posted September 14, 2011 Posted September 14, 2011 JR10 did you read 1st post? practically its impossible, theoritically its possible, but you would have to rewrite all the weapon/damage/shoot system in order to do this.
eAi Posted September 15, 2011 Posted September 15, 2011 "Bullet Time" doesn't work in multiplayer games. Think about it.
MTA Team qaisjp Posted September 15, 2011 MTA Team Posted September 15, 2011 "Slow-mo" won't work, since then it would look extremely weird on all other players and it would be immensely unfair.
irinel1996 Posted September 15, 2011 Author Posted September 15, 2011 "Slow-mo" won't work, since then it would look extremely weird on all other players and it would be immensely unfair. Other players should see me moving VERY fast, I guess... And I think it is possible in multiplayer games, I saw it in NFS World. But maybe in GTA it's not...
karlis Posted September 15, 2011 Posted September 15, 2011 "Slow-mo" won't work, since then it would look extremely weird on all other players and it would be immensely unfair. Other players should see me moving VERY fast, I guess... And I think it is possible in multiplayer games, I saw it in NFS World. But maybe in GTA it's not... rofl. do you have any kind of logic? sigd.
BinSlayer1 Posted September 15, 2011 Posted September 15, 2011 karlis, it actually makes sense Watch this Smallville video and see how Clark Kent's vision is in "slow mo" while the rest of the people see him running at light speed This is just to clarify the logic of it, I know it can't/won't be done in MTA
MTA Team qaisjp Posted September 15, 2011 MTA Team Posted September 15, 2011 Yay, i'm in your signature. I love Smallville. SOMEBODY SAAAAAAAVEEEE MEEEEE
karlis Posted September 15, 2011 Posted September 15, 2011 whats kind of logic is that? theres no computer in the world that can warp time(unless it feeds drugs to you), so how you can see something faster then other players see it, while keeping ping/delay low and remaining interaction? PS: you both made my day, too bad its evening.
irinel1996 Posted September 15, 2011 Author Posted September 15, 2011 whats kind of logic is that?theres no computer in the world that can warp time(unless it feeds drugs to you), so how you can see something faster then other players see it, while keeping ping/delay low and remaining interaction? PS: you both made my day, too bad its evening. Good, now delete my commentary of your signature. OK?
karlis Posted September 15, 2011 Posted September 15, 2011 unless its counted as a flamewar, i see nothing in rules that would force me to do so, but ill be nice, and remove your name for it(the text stays.)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now