E-mail Posted August 30, 2011 Share Posted August 30, 2011 Hi i want Glitch Script Player can shot 7 shots in 1 Time function resourceStart () setGlitchEnabled ( "quickreload", true ) setGlitchEnabled ( "fastmove", true ) setGlitchEnabled ( "fastfire", true ) setGlitchEnabled ( "crouchbug", true ) end addEventHandler ( "onResourceStart", getResourceRootElement ( ), resourceStart ) setPedWeaponSlot ( thePlayer, math.random ( 2, 12) ? Link to comment
bandi94 Posted August 30, 2011 Share Posted August 30, 2011 function resourceStart () setGlitchEnabled ( "quickreload", true ) setGlitchEnabled ( "fastmove", true ) setGlitchEnabled ( "fastfire", true ) setGlitchEnabled ( "crouchbug", true ) end addEventHandler ( "onResourceStart", getResourceRootElement ( ), resourceStart ) function giveweapon(player) setPedWeaponSlot ( player, math.random ( 2, 12)) end addEventHandler("onPlayerJoin",root,giveweapon) Link to comment
TAPL Posted August 30, 2011 Share Posted August 30, 2011 Server-Side function resourceStart () setGlitchEnabled ( "quickreload", true ) setGlitchEnabled ( "fastmove", true ) setGlitchEnabled ( "fastfire", true ) setGlitchEnabled ( "crouchbug", true ) end addEventHandler ( "onResourceStart", getResourceRootElement(), resourceStart ) function resourceStop () setGlitchEnabled ( "quickreload", false ) setGlitchEnabled ( "fastmove", false ) setGlitchEnabled ( "fastfire", false ) setGlitchEnabled ( "crouchbug", false ) end addEventHandler ( "onResourceStop", getResourceRootElement(), resourceStop ) Meta Link to comment
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