BennyBunny Posted August 15, 2011 Posted August 15, 2011 I have add a new object in mta A nice vulcan and i have edit the txd, col, dff and when i spawn on it no problem. I have a nice spawn menu and the player can spawn good and fast from one place to the other one. So when i spawn 2-3 on the vulcan boom i fall down like there is nothing When i restart the full file it works fine for 2-3 teleports and i have the same problem again I could use a script for restart it again but i ask me where is the problem?
Faw[Ful] Posted August 16, 2011 Posted August 16, 2011 This is MTA collision (COL) fail it is a bug. Try to place your thing far away from the native object you have replaced.
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