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[REL]JRBank ● Ver. 1.0.0 Rel. 8/11/2011 [1.0.5]


JR10

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Posted (edited)

JRBank v 1.0.0

About:

A realistic bank system made from scratch by me.

It uses SQLite, to save accounts and balance, a player can open more than one account, there is settings in the meta for MaxAccounts (with serial).

Stable and working with 1.0.5.

Features:

  • Opening more than one account, there is settings for MaxAccounts.
  • Closing accounts, and you will withdraw all the money in it.
  • Changing name and password of the account.
  • Like a real ATM ... you have to select the amount by clicking the buttons.
  • Deposit, Withdraw and Transfer.
  • Transfer to account or player, if account the money will be transferred to the account, if player then a grid list containing all the accounts (with the same serial as the player's) and the player will choose which account to deposit the transferred money in.
  • Last action ... the last action you made whether it's deposit, withdraw or transfer.
  • Remember name and password.
  • Moving fading GUI when opening the bank
  • 3 Ways of adding banks, map (made EDF for it), Banks.xml, JRBank_createBank - JRBank_createATM functions, There is settings in the meta for how to add banks. (all supported)
  • 14 Exported functions.
  • Meta.xml Settings:
    1. AddingBanks: How to add banks, by maps, by Banks.xml, by functions, or all.
    2. MaxAccounts: Number of max accounts for one serial.
    3. BindKey: The key used to open the GUI when standing on a bank marker.
    4. CaseSensitive: Whether Names and passwords are case sensitive or not.
    5. AllowInterest: Every hour there will be interest if this is true.
    6. Interest: Interest , The interest - example: 0.01 = 0.01 interest on the account's balance ( +1 will be added to the value!! So the value is only the interest ).

Screenshots:

NOTE: The screens are MTA 1.1, but it only works with 1.0.5

2qxnfx3.png

30kt2s7.png

Credits:

Remp: for the guieditor.

DarkLink: Some ideas suggestions.

Links:

Download

Wiki page

If you are going to use any of the exported functions then I would recommend you to see the wiki page first.

Any Ideas, bugs, questions post them please or pm me.

==== JRBank v 1.0.0 ====

First release.

Release date: 8/11/2011

Edited by Guest
  • 4 weeks later...
Posted

Think i haven't seen better scripter than you~!!! Do you have Skype account, i need to contact you for some stuff (if you want offc) My skype is: crazy600er , find me plox :PP

Posted

hmm this dosent works for me :S

and i get this : ERROR: Client triggered serverside event JRBank_onPlayerResourceDownloaded, but event is not added serverside

It works for MTA 1.1 right?

Posted

The resource somehow is fucked up, it outputs more than one message, I don't have the uncompiled version.

I don't know why, but I tested it alot in 1.0.5 and 1.1, it worked fine.

Posted

Well well then i need to use the "bank" by 50p beacse i dont get any banks to come so and yea,i wanted to change because the bank script is some outdated of him so the gui get stuck and that,but yours is really cool but i cant use it :/

  • 2 months later...
Posted

gotta ask you,could you email me a map file with banks things in it?

and if i gonna have this wroking,what i start first the map or the jrbank?

Posted

loolz,it dont even work in MTA 1.0.5..

Still same problem,when i start the script and joins this is the problem,ERROR: Client triggered serverside event JRBank_onPlayerResourceDownloaded, but event is not added serverside

and without that dosent the script works..

i really wanna use this script :D

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