denny199 Posted August 9, 2011 Share Posted August 9, 2011 Hi there, One Question I've got used setObjectScale but now I can move into the object how to resolve it Or will mta resolve that? Link to comment
Deltanic Posted August 9, 2011 Share Posted August 9, 2011 That's because the collision doesn't get bigger. That's an MTA bug, not known when to be fixed. Link to comment
DiSaMe Posted August 9, 2011 Share Posted August 9, 2011 That's not a bug. That's the way GTA object scaling works. Link to comment
Deltanic Posted August 9, 2011 Share Posted August 9, 2011 Wait, it doesn't work properly because of San Andreas' engine? I thought someone else said it was because of MTA, so I'm bad informed. Well then a possible solution, if your new object scale is static (so always the same) you can try importing the DFF and COL into some 3D editor, pick a new scale (pick the same value as in setObjectScale) and resize the DFF and COL bothe and re-export them. Load them into MTA using the engine functions, and there you go, your scaled object is there WITH proper collision. Ofcourse, this way isn't possible if your object scale isn't static, and your resource will get a larger download size. Link to comment
Headshot4Fun Posted August 9, 2011 Share Posted August 9, 2011 Wait, it doesn't work properly because of San Andreas' engine? I thought someone else said it was because of MTA, so I'm bad informed.Well then a possible solution, if your new object scale is static (so always the same) you can try importing the DFF and COL into some 3D editor, pick a new scale (pick the same value as in setObjectScale) and resize the DFF and COL bothe and re-export them. Load them into MTA using the engine functions, and there you go, your scaled object is there WITH proper collision. Ofcourse, this way isn't possible if your object scale isn't static, and your resource will get a larger download size. I Think you can't change the COL, like in vehicle replacements. But i don't know. Someone should try... :3 Link to comment
DakiLLa Posted August 9, 2011 Share Posted August 9, 2011 You can't change COL for vehicles, but you can for objects. Link to comment
qaisjp Posted August 10, 2011 Share Posted August 10, 2011 Does the collisions get smaller? Link to comment
Deltanic Posted August 10, 2011 Share Posted August 10, 2011 Qais, collision is not affected by setObjectScale. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now