DjThaKiller Posted August 4, 2011 Posted August 4, 2011 Hey guys. My Friend made a script. I dont know wheres the bug but see self please: PoliceComputer = createObject ( 2190, 229.83325195313, 124.82567596436, 1010.1395874023, 0, 0, 200 ) setElementInterior ( PoliceComputer, 10 ) SFPDEnter = createMarker ( 1554.1402587891, -1675.7454833984, 16.1953125,"corona", 1, getColorFromString ( "#FF000099" ) ) SFPDExit = createMarker ( 246.4075012207, 107.34195709229, 1003, "corona", 1, getColorFromString ( "#FF000099" ) ) setElementInterior (SFPDExit, 10) function SFPDrein_func ( player ) setElementInterior ( player, 10, 245.92279052734, 111.5924911499, 1003 ) end addEventHandler ( "onMarkerHit", SFPDEnter, SFPDrein_func ) function SFPDraus_func ( player ) setElementInterior ( player, 0, 1543.4864501953, -1675.4450683594, 13.55655002594 ) end addEventHandler ( "onMarkerHit", SFPDExit, SFPDraus_func ) SFPDInnen = createMarker ( 214.28958129883, 120.01245880127, 1002.1906738281, "cylinder", 1, getColorFromString ( "#FF000099" ) ) setElementInterior ( SFPDInnen, 10 ) SFPDgarage = createMarker ( 1525.5302734375 , -1678.349609375 , 4.890625, "cylinder", 1, getColorFromString ( "#FF000099" ) ) function garagenrein_func ( player , dim ) if dim == true and getPedOccupiedVehicle ( player ) == false then setElementPosition ( player, 216.59045410156, 119.97569274902, 1002.867980957 ) setElementInterior ( player, 10) end end addEventHandler ( "onMarkerHit", SFPDgarage, garagenrein_func ) function LSpdgarage_func ( player , player ) if dim == true and getPedOccupiedVehicle ( player ) == false then setElementPosition ( player, 1530.4194335938, -1677.4145507813, 5.890625 ) setElementInterior ( player, 0) end end addEventHandler ( "onMarkerHit", SFPDInnen, LSpdgarage_func ) Please correct it
Castillo Posted August 4, 2011 Posted August 4, 2011 Learn to use the debugscript, type /debugscript 3 in-game (you must be logged in as Admin).
DjThaKiller Posted August 4, 2011 Author Posted August 4, 2011 I did but he shows no bugs -.- so i want you to help me please...
mjau Posted August 4, 2011 Posted August 4, 2011 when u did debugscript 3 try restarting the script do eventual commands youve added and see
DjThaKiller Posted August 4, 2011 Author Posted August 4, 2011 When i go in this Marker: function LSpdgarage_func ( player , player ) if dim == true and getPedOccupiedVehicle ( player ) == false then setElementPosition ( player, 1530.4194335938, -1677.4145507813, 5.890625 ) setElementInterior ( player, 0) end end addEventHandler ( "onMarkerHit", SFPDInnen, LSpdgarage_func ) Then it teleport me in the SFPD garage. But when i hit the marker it doesnt anything happen.
JR10 Posted August 4, 2011 Posted August 4, 2011 function LSpdgarage_func ( player , dim) if getElementType(player) ~= "player" then return end if isPedInVehicle(player) then return end setElementInterior ( player, 0,1530.4194335938, -1677.4145507813, 5.890625 ) end addEventHandler ( "onMarkerHit", SFPDInnen, LSpdgarage_func )
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