It's been a long while since I've been working on MTA or even posting on this forum.A long time ago I was an active MTA developer for quite a few years. I joined when GTA:SA was very new, less than a month old, and the rest of the team had started developing the first MTA:SA Race. From then on I was on the team during MTA: Race and the first releases of Deathmatch with the resource system known from today. Then my activity faded out. Geez, this must be almost 5 years ago, time flies by!
Unfortunately my life has been very busy those years as I've been getting more social life (my previous life had nothing of that, hehe). Then went from school to work and started on other projects such as working on my car. That unfortunately means significantly less time for real dedicated programming. With only a few hours every other day, it's not easy to be just as into the project and work with the kind of dedication and addiction such a huge project requires. That's the reason for my activity fading out and it's unfortunately unlikely that I will ever come back as an active developer again.
But, what I came here to say is that I'm really impressed with the quality of this community and the dedication shown here over all these years. And I'm very proud that I have been a part of it! It's very cool to see all these amazing resources still being made and that there are still people working very hard on MTA itself. All the hours being put into it! I hope MTA and the community will continue to live for many many years. There are lots of amazing mods out there for a lot of games, but the MTA community is definitly the coolest and the biggest of them all.
Question
ChrML
Hi folks,
It's been a long while since I've been working on MTA or even posting on this forum.A long time ago I was an active MTA developer for quite a few years. I joined when GTA:SA was very new, less than a month old, and the rest of the team had started developing the first MTA:SA Race. From then on I was on the team during MTA: Race and the first releases of Deathmatch with the resource system known from today. Then my activity faded out. Geez, this must be almost 5 years ago, time flies by!
Unfortunately my life has been very busy those years as I've been getting more social life (my previous life had nothing of that, hehe). Then went from school to work and started on other projects such as working on my car. That unfortunately means significantly less time for real dedicated programming. With only a few hours every other day, it's not easy to be just as into the project and work with the kind of dedication and addiction such a huge project requires. That's the reason for my activity fading out and it's unfortunately unlikely that I will ever come back as an active developer again.
But, what I came here to say is that I'm really impressed with the quality of this community and the dedication shown here over all these years. And I'm very proud that I have been a part of it! It's very cool to see all these amazing resources still being made and that there are still people working very hard on MTA itself. All the hours being put into it! I hope MTA and the community will continue to live for many many years. There are lots of amazing mods out there for a lot of games, but the MTA community is definitly the coolest and the biggest of them all.
Keep it going mates! Good work!
Cheers from Norway,
Christian "ChrML" Lundheim - Former MTA Developer
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