Jaysds1 Posted July 26, 2011 Share Posted July 26, 2011 (edited) THE SAVE RESOURCE Features Saves the player position Saves the player Vehicle Descriptions You could type in /save and get your player position, skin, Dimension, and the Interior. but if you om a vehicle it get's the position, model, and the rotation. It's in the same order as the spawnPlayer x, y, z, rotation = 0, skinID = 0, interior = 0, dimension = 0 ) -- and createVehicle ( model, x, y, z, rx, ry, rz,) DOWNLOAD https://community.multitheftauto.com/index.php?p=resources&s=details&id=2561 Edited November 30, 2011 by Guest Link to comment
Jaysds1 Posted August 13, 2011 Author Share Posted August 13, 2011 not working . Did u delete the zip file then started the save resource? Link to comment
Jaysds1 Posted August 14, 2011 Author Share Posted August 14, 2011 Ofc. So what's wrong with it? Link to comment
CapY Posted August 14, 2011 Share Posted August 14, 2011 Is it supposted to spawn you at the place what you save when you join ? Link to comment
Jaysds1 Posted August 15, 2011 Author Share Posted August 15, 2011 No, it save the position in the position.txt and in there you get the position and put in the script. This is useful for making markers, objects, colshapes, gates, and saving cars/vehicles. Link to comment
Jaysds1 Posted November 27, 2011 Author Share Posted November 27, 2011 (edited) JSave Features: Saves: spawnPlayer x, y, z, rotation = 0, skinID = 0, interior = 0, dimension = 0 ) createVehicle ( model, x, y, z, rx, ry, rz,) createMarker ( float x, float y, float z, [string theType, float size, int r, int g, int b, int a, visibleTo = getRootElement()] ) createPed ( int modelid, float x, float y, float z [, float rot = 0.0 ] ) (ONLY CLIENT-SIDE) createObject ( int modelid, float x, float y, float z, [float rx, float ry, float rz] ) Description: When you type in the command /save, a tab panel appears and tells you what to do, there's different tabs for what you want to save. (NOTE: This resources saves the position and stuff in different files, not in to the actual server) Screen Shots: OUT! Edited May 6, 2012 by Guest Link to comment
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