bandi94 Posted July 11, 2011 Share Posted July 11, 2011 i will make a map whit car battel(rocktes .....) i find this type of weapons 16: Grenade 17: Tear Gas Grenade 18: Molotov 19: Rocket (simple) 20: Rocket (heat seeking) 21: Air Bomb 39: Satchel Charge i put a normal 19: Rocket (simple) 20: Rocket (heat seeking) ,and i wanna put a minigun but what type of weapons to use for minigun is a weapon type for minigun something ? .... ( i don't know what is 39: Satchel Charge is that the bullet for minigun ?) Link to comment
DiSaMe Posted July 11, 2011 Share Posted July 11, 2011 Satchel charges are remote explosives which you can plant and detonate from a distance. There's no function for shooting bullets. You can use position and rotation of the weapon to get the coordinates in front of it, then get hit element/position with processLineOfSight and if it hits something, change element health. That's the main part. You can also add particles with effects function and dxDrawLine3D to make the bullet path visible. Link to comment
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