Whenever I try to test out the dxCreateShader function, it always fails. I'm not sure why - it's working for others with older computers than mine. Could it be a driver issue? MTA bug?
Here is my dxdiag report:
------------------ System Information ------------------ Time of this report: 7/9/2011, 23:22:04 Machine name: TEHMACHINE Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110408-1631) Language: English (Regional Setting: English) System Manufacturer: To Be Filled By O.E.M. System Model: To Be Filled By O.E.M. BIOS: Default System BIOS Processor: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz Memory: 4096MB RAM Available OS Memory: 4096MB RAM Page File: 3180MB used, 1169MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 64bit Unicode
------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found.
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AGENT_STEELMEAT
Hey all -
Whenever I try to test out the dxCreateShader function, it always fails. I'm not sure why - it's working for others with older computers than mine. Could it be a driver issue? MTA bug?
Here is my dxdiag report:
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