Sharingan Posted July 5, 2011 Posted July 5, 2011 Hi all, I started today to learn Lua, I know Pawn, PHP, Javascript and a little of C++. I have 2 problems. I tried to increase the damage of the weapons, especialy M4, with OnPlayerDamage and setElementHealth, and failed. I'd like some example with how to do a random spawn.
JR10 Posted July 5, 2011 Posted July 5, 2011 (edited) Hi there and welcome, you made the smartest decision of your life . Well you should show us the script so we can help. and here is how to pick a random spawn (make a table of them) and then use: local Spawns = { {0, 0, 0}, -- 0, 0, 0 are the coordinates of the spawn position {1, 1, 1}, {2, 2, 2}, --etc {5, 5, 5} } addEventHandler('onPlayerJoin', root, --When the player joins function() local x, y, z = unpack(Spawns[math.random(#Spawns)]) spawnPlayer(source, x, y, z) end ) And read this : http://lua-users.org/wiki/TablesTutorial Edited July 5, 2011 by Guest
Castillo Posted July 5, 2011 Posted July 5, 2011 local mySpawnTable = { {-1285, -34, 15}, {1809, -2477, 14}, } addEventHandler("onPlayerJoin",root, function () local ran = math.random(#mySpawnTable) local x, y, z = mySpawnTable[ran][1], mySpawnTable[ran][2], mySpawnTable[ran][3] spawnPlayer(source, x, y, z) end) This will spawn the player in a random between Los Santos airport and San Fierro airport when they join.
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