rafull6 Posted June 24, 2011 Posted June 24, 2011 Hello guys! Once upon a time there was [NR]Gaming Freeroam server, and it had one AWESOME (as for me) resource. It worked in the next way. You need to type while you are in the car this command /attach . For example: /attach 1225 0 10 0 0 0 0 will attach explosive barrel opposite to the car on 10 units. You can also attach any object in the game, but you need to be in the car. Where can i find such resource, or how to make it? Guys, help me with this problem. It is my dream point for many years to get this resource. (I looked throught a lot of topics on this forum, but there was no answer ) help
#Paper Posted June 24, 2011 Posted June 24, 2011 addCommandHandler attachElements Now i'm too lazy to script it
rafull6 Posted June 25, 2011 Author Posted June 25, 2011 function attachHand ( source, commandName,objID,x,y,z,rx,ry,rz ) car = getPedOccupiedVehicle(source) if (car) then object = createObject(tonumber(objID),0,0,0); attachElements ( car, object, tonumber(x), tonumber(y), tonumber(z), tonumber(rx), tonumber(ry), tonumber(rz) ); else outputChatBox("You must be in car!",source,255,0,0); end end addCommandHandler ( "attach", attachHand ) Like this!? (scripted by Taalasmaa) --------------------------------------- ADDED: BUT IT DOESN'T WORK Help GUYS!!!!!
CowTurbo Posted June 25, 2011 Posted June 25, 2011 I sended u PM with code, please, DONT GIVE THIS AWAY! Or i come and kill you
rafull6 Posted June 25, 2011 Author Posted June 25, 2011 I sended u PM with code, please, DONT GIVE THIS AWAY! Or i come and kill you Thank you very much!!! I promise you - i'll keep it in a secret)))
Castillo Posted June 25, 2011 Posted June 25, 2011 Creating this script would take about 2 mins (even less). local playerObjects = {} function attachObjectToPlayerVehicle ( player, cmd, ID, x, y, z, rx, ry, rz ) local vehicle = getPedOccupiedVehicle(player) if not vehicle then outputChatBox("You must be in a vehicle to use this command.",player,255,0,0) return end if isElement(playerObjects[player]) then destroyElement(playerObjects[player] end playerObjects[player] = createObject(tonumber(ID),0,0,0) attachElements (vehicle, playerObjects[player], tostring(x), tostring(y), tostring(z), tostring(rx), tostring(ry), tostring(rz)) end addCommandHandler ( "attach", attachObjectToPlayerVehicle ) addEventHandler("onPlayerQuit",root, function () if isElement(playerObjects[source]) then destroyElement(playerObjects[source] end end) It should work
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