The_Taker Posted June 24, 2011 Share Posted June 24, 2011 (edited) anyone know whare to get a good .dff .txd converter for mta peds like this one http://mta.dzek.eu/peds/ but this one only has .txd and i need the .dff so the server can run the resource or am i doing something worng? Edited June 25, 2011 by Guest Link to comment
Oz. Posted June 24, 2011 Share Posted June 24, 2011 MTA does not currently support custom DFF for peds, only custom TXD for existing DFF. Link to comment
Klesh Posted June 24, 2011 Share Posted June 24, 2011 Maybe in the MTA 1.1 you can, i think so. You must wait, take it easy. Link to comment
The_Taker Posted June 24, 2011 Author Share Posted June 24, 2011 i know cuz i saw this one server had a completly diffrint ped but idk ill keep lookin Link to comment
JR10 Posted June 24, 2011 Share Posted June 24, 2011 Well they must have used TXD to change it. Link to comment
The_Taker Posted June 24, 2011 Author Share Posted June 24, 2011 alright i made own own txd for ped and i followed this guys tut ( viewtopic.php?f=98&t=30038) but when i spawn it dosent show any sugestions? Link to comment
JR10 Posted June 24, 2011 Share Posted June 24, 2011 The skin doesn't show or your changes doesn't show? Did you use /debugscript 3 to spot the errors ?? Link to comment
The_Taker Posted June 24, 2011 Author Share Posted June 24, 2011 no the changes dont show Link to comment
JR10 Posted June 24, 2011 Share Posted June 24, 2011 First try /debugscript 3 to see the errors, And post the code. Link to comment
The_Taker Posted June 24, 2011 Author Share Posted June 24, 2011 i got a error WARNING: fam3/replace.lua:2: Bad 'txd' pointer @ 'engineimportTXD'(1) this is the replace.lua txd = engineLoadTXD("107.txd") engineImportTXD(txd, 107) Link to comment
JR10 Posted June 24, 2011 Share Posted June 24, 2011 Ok did you add the txd file to the meta?? Did you type the path correctly because 107.txd might be in a directory. Link to comment
The_Taker Posted June 24, 2011 Author Share Posted June 24, 2011 yea i used that converter i didnt touch nothin else i put it in resource folder and i ran my gamemode and typed start fam3 i did exactly how that guy did it in that video Link to comment
JR10 Posted June 24, 2011 Share Posted June 24, 2011 Ok now post all the scripts in fam3 resource all lua scripts and the meta.xml Link to comment
The_Taker Posted June 24, 2011 Author Share Posted June 24, 2011 (edited) ok i made a download here it is http://www.mediafire.com/?pw7feo56vn5c5p8 Edited June 25, 2011 by Guest Link to comment
JR10 Posted June 25, 2011 Share Posted June 25, 2011 No i want the resource not only the TXD you can post the scripts in it here no need for download. Link to comment
The_Taker Posted June 25, 2011 Author Share Posted June 25, 2011 oo ok i get you heres meta file - - http://mta.dzek.metal.info/ --> readme file: --[[ Resource generated with Peds Skins Replacement Resource Generator. Visit: http://dzek.metal.info/mta Created by Jacek Nowacki a.k.a. DZEK a.k.a. varez ]]-- this is wut i get when i use that converter thing replace file: txd = engineLoadTXD("107.txd") engineImportTXD(txd, 107) -- generated with http://mta.dzek.metal.info/ Link to comment
JR10 Posted June 25, 2011 Share Posted June 25, 2011 change replace.lua to addEventHandler('onClientResourceStart', root, function() setTimer( function() local txd = engineLoadTXD("107.txd") engineImportTXD(txd, 107) end , 500, 1) end ) Try this. Link to comment
The_Taker Posted June 25, 2011 Author Share Posted June 25, 2011 k i did that still didnt show i did /debugscript 3 i get the same error wut i posted before Link to comment
Castillo Posted June 25, 2011 Share Posted June 25, 2011 Seems like your TXD is wrong, i've tested with another TXD file and doesn't output any error. Link to comment
Oz. Posted June 25, 2011 Share Posted June 25, 2011 Indeed the TXD is wrong. Your TXD image does not use an alpha image, so you don't need the alpha tickbox ticked, or anything in the alpha image name box. You also need to click the 'Compressed' tickbox at the bottom - it should show DXT1 if you have successfully removed the unnecessary alpha stuff. I'm hoping you've used the right texture name too (i.e. that 'fam3' is the correct texture name for your ped). Bear in mind, it should be a BMP or PNG image, not JPEG - I can't tell what format you put into the TXD, but it needs to be one of the correct formats. Any of the above mentioned points may be the source of your problem, if it is not due to scripting as Castillo has concluded. Link to comment
The_Taker Posted June 25, 2011 Author Share Posted June 25, 2011 oh ok thats why i see now its currupted everytime i tick the compressed box and untick the alpha box i get a error and the picture turns all pixle yess finally you guys were right about the txd thing it was fucked up and i fixed it vista looks like dosent work with txd workshop i went to my pc whindows xp and it worked so thank you all for helpin me with this Link to comment
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