Jump to content

Problem with godmode...


villr

Recommended Posts

Posted

Got a problem with my godmode script..

Part of server bit:

function staff ( source, commandName) 
   if isPlayerAdmin(source) then   
    setPlayerTeam" class="kw6">setPlayerTeam" class="kw6">setPlayerTeam ( source, teamStaff ) 
    setPlayerWantedLevel ( source, 0 ) 
    takeAllWeapons ( source ) 
            giveWeapon ( source, 3, 1 ) 
            giveWeapon ( source, 17, 500 ) 
            giveWeapon ( source, 22, 700 ) 
            giveWeapon ( source, 24, 100 ) 
            giveWeapon (source, 27, 1000 ) 
            giveWeapon (source, 29, 1900 ) 
            giveWeapon (source, 31, 1500 ) 
            giveWeapon ( source, 34, 1500 ) 
            giveWeapon ( source, 39, 500 ) 
            giveWeapon ( source, 40, 5 ) 
    triggerClientEvent(source,"god_mode",source) 
            setElementHealth ( source, 1000 ) 
            setPlayerNametagColor ( source, 190, 200, 190 ) 
            setElementModel ( source, 165 ) 
        setPedArmor ( source, 1000 ) 
   else 
    outputChatBox ( "*" .. getPlayerName ( source ) .. "*  this command is only for Staff .",  source , 255,0,0 ) 
   end 
end 
addCommandHandler("staff", staff) 
 

Client:

addEvent("god_mode",true) 
addEventHandler("god_mode",getRootElement(), 
function () 
addEventHandler ( "onClientPlayerDamage", getRootElement(), cancelEventEvent) 
end) 
  

Whats the problem with it?..

this is the error message:server triggered clientisde event god_mode, but event is not added clientside

Posted

function staff ( thePlayer, commandName) 
   if isPlayerAdmin(thePlayer) then   
    setPlayerTeam ( thePlayer, teamStaff ) 
    setPlayerWantedLevel ( thePlayer, 0 ) 
    takeAllWeapons ( thePlayer ) 
            giveWeapon ( thePlayer, 3, 1 ) 
            giveWeapon ( thePlayer, 17, 500 ) 
            giveWeapon ( thePlayer, 22, 700 ) 
            giveWeapon ( thePlayer, 24, 100 ) 
            giveWeapon ( thePlayer, 27, 1000 ) 
            giveWeapon ( thePlayer, 29, 1900 ) 
            giveWeapon ( thePlayer, 31, 1500 ) 
            giveWeapon ( thePlayer, 34, 1500 ) 
            giveWeapon ( thePlayer, 39, 500 ) 
            giveWeapon ( thePlayer, 40, 5 ) 
            setElementHealth ( thePlayer, 1000 ) 
            setPlayerNametagColor ( thePlayer, 190, 200, 190 ) 
            setElementModel ( thePlayer, 165 ) 
            setPedArmor ( thePlayer, 1000 ) 
            triggerClientEvent(thePlayer,"god_mode",thePlayer) 
    else 
    outputChatBox ( "*" .. getPlayerName ( source ) .. "*  this command is only for Staff .",  thePlayer , 255,0,0 ) 
   end 
end 
addCommandHandler("staff", staff) 
  

P.S: Check your meta.xml and make sure client it's really a client side.

Posted

i have just moved this script from another scritp i had but i dunno if i forgot some parts but i dont think so but it dont work at all now when i changed beacuse that you posted dident help me ..

and the script is clientside dunno how it dident got :S

this is error:

WARNING: villrpg/rpg_c.lua:4 Bad argument @'addEventHandler'

Posted (edited)

You got a function missing, try using this instead:

addEvent("god_mode",true) 
addEventHandler("god_mode",getRootElement(), 
function () 
addEventHandler ( "onClientPlayerDamage", getRootElement(), cancelEvent) 
end) 

Edited by Guest
Posted (edited)

Try this

addEvent("god_mode",true) 
addEventHandler("god_mode",getRootElement(), 
function () 
addEventHandler ( "onClientPlayerDamage", getLocalPlayer(),function() cancelEvent()  end)   
end) 

Edited by Guest
Posted
-_- He made the function "isPlayerAdmin" you have to remove it and put your admin check.

stupid question but how to make an admin check? (duno in lua)

Posted

I've fixed that script but now have an error after i use "staff" command:

Error:

[2011-06-27 16:08:01] Starting god 
[2011-06-27 16:08:01] god restarted successfully 
[2011-06-27 16:08:10] ERROR: god\gods.lua:3: attempt to concatenate global 'playerName' (a nil value) 

My code:

function staff ( thePlayer, commandName) 
local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) 
if isObjectInACLGroup ( "user." .. playerName, aclGetGroup ( "Admin" ) ) then 
setElementHealth ( thePlayer, 1000 ) 
setPlayerNametagColor ( thePlayer, 190, 200, 190 ) 
setElementModel ( thePlayer, 165 ) 
setPedArmor ( thePlayer, 1000 ) 
triggerClientEvent(thePlayer,"god_mode",thePlayer) 
else 
outputChatBox ( "*" .. getPlayerName ( source ) .. "*  this command is only for Staff .",  thePlayer , 255,0,0 ) 
end 
end 
addCommandHandler("staff", staff) 

Posted

try:  

function staff ( thePlayer, commandName) 
local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) 
if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Admin" ) ) then 
setElementHealth ( thePlayer, 1000 ) 
setPlayerNametagColor ( thePlayer, 190, 200, 190 ) 
setElementModel ( thePlayer, 165 ) 
setPedArmor ( thePlayer, 1000 ) 
triggerClientEvent(thePlayer,"god_mode",thePlayer) 
else 
outputChatBox ( "*" .. getPlayerName ( source ) .. "*  this command is only for Staff .",  thePlayer , 255,0,0 ) 
end 
end 
addCommandHandler("staff", staff) 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...