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Race Stats


#Paper

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If i use this code:

function onWasted() 
if state == "Running" or state == "PostFinish" then 
  
end 
end 
addEventHandler("onPlayerWasted", getRootElement(), onWasted) 

the function wont work, if i use this one:

function onWasted() 
end 
addEventHandler("onPlayerWasted", getRootElement(), onWasted) 

 

The function works.

 

The "state" variable is defined here:

 

local state = "" 
  
function raceStat(newStateName) 
state = newStateName 
end 
addEvent("onRaceStateChanging", true) 
addEventHandler( "onRaceStateChanging", getRootElement(), raceStat) 

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