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gta mat & texture tutorial


Faw[Ful]

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A tutorial on the gta material and texture applying and all the things. :)

15 min. + final result

contain :

-mat color without using texture

-simple texture default apply

-move, rotate, scale texture

-opacity

-reflection picture

-how to make a txd library

-alpha channel

-quick export model tut

free tools I use (use google to find them) :

-kams script

-txd workshop

tools that aren't free :

-3ds max 2011

-photoshop CS5

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tools that aren't free :

-3ds max 2011

-photoshop CS5

You can download a free test-version in the author page, 3ds Max 2011 is a product of Autodesk, and Photoshop, a product of Adobe.

3Ds Max 2011 won't run on old computers (or old processors), so I recommend the 9 for old computers, it works fine.

Anyway nice tutorial, this will help to those people who want to make some Hipnoze maps :lol::fadein:

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Johnline correct me for the opacity (btw this is a comment on youtube) :

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nice tutorial with a vengeance :Ð

the alpha type in failed because it was '80'

gta is lame and cant work with values below 128, so it just draws them completely transparent, this is the same for greyscale values in alpha textures

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You can also use greyscale values in the alpha channel texture to make an opacity mask.

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