karlis Posted May 24, 2011 Share Posted May 24, 2011 when i work with my dx hud resource very often game starts to lag veery badly, and after some time textures fails stopping resource or even restarting mta doesn't help-i need to reboot pc this how it looks after textures fail: Link to comment
0 Arran Posted May 24, 2011 Share Posted May 24, 2011 How many calls to dx functions does your resource make each frame? Link to comment
0 karlis Posted May 24, 2011 Author Share Posted May 24, 2011 hmm, around 13-30, that isn't that much i did run over 200 dxDrawImageSection before, and no stuff like this Link to comment
0 Arran Posted May 24, 2011 Share Posted May 24, 2011 If it is "very often" then I recommend disabling the dx draw functions to see if it is that and then if it is disable only some until eventually the cause is found. Link to comment
0 diegofkda Posted May 25, 2011 Share Posted May 25, 2011 This problem is made maybe by your directX, try to get the latest version. By the way, I did 200 images with my old computer and they worked correctly. Link to comment
0 karlis Posted May 25, 2011 Author Share Posted May 25, 2011 This problem is made maybe by your directX, try to get the latest version.By the way, I did 200 images with my old computer and they worked correctly. theres many resources in the past with much more draws i used w/o any problems, like dxspeedometer, dxscoreboard, customblips, maximap, etc, afaik my direct x is up to date(for XP) maybe switching to open GL? Link to comment
0 Discord Moderators Zango Posted May 25, 2011 Discord Moderators Share Posted May 25, 2011 Can you post a dxdiag log? Link to comment
0 karlis Posted May 25, 2011 Author Share Posted May 25, 2011 Can you post a dxdiag log? srry, i didnt get you Link to comment
0 karlis Posted May 25, 2011 Author Share Posted May 25, 2011 seems to be fixed(didn't edit post, cuz that would not be seen) if it appears again ill make new topic, but this is solved and might get locked. Link to comment
0 Discord Moderators Zango Posted May 25, 2011 Discord Moderators Share Posted May 25, 2011 A dxdiag log can be retrieved by doing following: Press the Windows key + R, type dxdiag, press Enter, click Save all information... and post the contents of the saved log here within Code tags. I was just wondering because this seems similar to the failure Intel Express Chipset 4 users receive. I'm glad it fixed itself though. Link to comment
0 karlis Posted May 25, 2011 Author Share Posted May 25, 2011 A dxdiag log can be retrieved by doing following:Press the Windows key + R, type dxdiag, press Enter, click Save all information... and post the contents of the saved log here within Code tags. I was just wondering because this seems similar to the failure Intel Express Chipset 4 users receive. I'm glad it fixed itself though. i hope...yet mta ran fine for 1.5hours Link to comment
Question
karlis
when i work with my dx hud resource very often game starts to lag veery badly, and after some time textures fails
stopping resource or even restarting mta doesn't help-i need to reboot pc
this how it looks after textures fail:
Link to comment
10 answers to this question
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