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very annoying bug


karlis

Question

Posted

when i work with my dx hud resource very often game starts to lag veery badly, and after some time textures fails

stopping resource or even restarting mta doesn't help-i need to reboot pc

this how it looks after textures fail:

nxdhy.jpg

10 answers to this question

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Posted

If it is "very often" then I recommend disabling the dx draw functions to see if it is that and then if it is disable only some until eventually the cause is found.

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Posted

This problem is made maybe by your directX, try to get the latest version.

By the way, I did 200 images with my old computer and they worked correctly.

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Posted
This problem is made maybe by your directX, try to get the latest version.

By the way, I did 200 images with my old computer and they worked correctly.

theres many resources in the past with much more draws i used w/o any problems, like dxspeedometer, dxscoreboard, customblips, maximap, etc, afaik my direct x is up to date(for XP)

maybe switching to open GL?

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Posted

seems to be fixed(didn't edit post, cuz that would not be seen)

if it appears again ill make new topic, but this is solved and might get locked.

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Posted

A dxdiag log can be retrieved by doing following:

Press the Windows key + R, type dxdiag, press Enter, click Save all information... and post the contents of the saved log here within Code tags.

I was just wondering because this seems similar to the failure Intel Express Chipset 4 users receive.

I'm glad it fixed itself though.

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Posted
A dxdiag log can be retrieved by doing following:
Press the Windows key + R, type dxdiag, press Enter, click Save all information... and post the contents of the saved log here within Code tags.

I was just wondering because this seems similar to the failure Intel Express Chipset 4 users receive.

I'm glad it fixed itself though.

i hope...yet mta ran fine for 1.5hours

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