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How will MTA actualize all 1.0 servers?


diegofkda

Question

Posted

I want to know, how will MTA actualize all 1.0 servers...

servers 1.0 are not compatible with 1.1, 1.0.5 will ask an upgrade, it will be downloaded by user, user will test 1.1.1 and will say "wtf"... how will MTA upgrade 1.0 servers? :roll:

7 answers to this question

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Posted
Well, that's up to the server owners, they can stay on 1.0.5 if they wish.

lol but I can say 40% of server owners have an account here... they don't have noticed about 1.1.

About webpages? serverffs.com for example?

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Posted
As i said, that's up to the server owners, everyone can come here and use some of his/her time reading the latest news ;)

Oh yeah I forgot that.

But I don't know what MTA 1.0.5 players will do with their actualization.

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Posted

Server owners will find out about the release of MTA SA 1.1 when either they or somebody who plays their server and tells them that the new version is out either from the auto client updater (assuming it will auto update from 1.0.5 to 1.1) or because they read it some where.

Everyone will upgrade their clients and servers and then we will enjoy playing MTA SA 1.1 only fools would not upgrade their server or client, why would you not want to enjoy all the new features that MTA SA 1.1 will bring?

MTA SA 1.1 clients are also capable of viewing and connecting to 1.0.x servers because ccw added a feature which will automatically restart the client using 1.0.x and connect to that server allowing 1.1 clients to access all MTA SA servers regardless of the server version.

I imagine that few servers will remain using 1.0.x and eventually that would reach zero as it must have done when dp3 was succeeded by 1.0 some years ago. To answer your question about upgrading a server, well if they're capable of downloading and installing MTA SA 1.0.x then they're capable of doing it again but this time with 1.1, its not hard.

The only thing that people may have a problem with is the ANSI to UTF-8 it can take quite a while to go through all the scripts changing the encoding to UTF-8. This is something I've already done and have been working with all the new features of MTA SA 1.1 in the nightly versions, adding support for RGB vehicle colors to vehicle system and mod shop for example. That way the day MTA SA 1.1 is released my players can enjoy these new features.

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Posted
Don't forget about the news on the MTA start screen ;)

MTA didnt ask an actualization to a friend... why?

And we have to remember many players have 1.0.1 - 1.0.3 versions.

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