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Fast Question.


qaisjp

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Sometimes far away places are not loaded into the memory yet until you get near them. (We need to use repeat until ...) So, what is the distance away to not being loaded?

1500 units?

1000 units?

500 units?

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For example when you at a random position, a certain distance away the world is unloaded. For example I am at 100,100,9. If i do setElementPosition on my player element to for example 1299,1999,9 - I would go into the vortex because the world isn't loaded. but I want to know how far away from x,x,x position (x being any number) is the world not being loaded. For example:

If i am 0,0,0 and i setPos to 1000,0,0 would the world be loaded there?

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For example when you at a random position, a certain distance away the world is unloaded. For example I am at 100,100,9. If i do setElementPosition on my player element to for example 1299,1999,9 - I would go into the vortex because the world isn't loaded. but I want to know how far away from x,x,x position (x being any number) is the world not being loaded. For example:

If i am 0,0,0 and i setPos to 1000,0,0 would the world be loaded there?

you want to say that objects are not loaded when you teleported there?

or you mean that when a player comes loaded and it appears to the coordinates x = 0, y = 0, z = 0

or I do not understand

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