qaisjp Posted April 5, 2011 Share Posted April 5, 2011 Hey, I have a small question, what is the distance away from the world not being loaded? Pls help Link to comment
Castillo Posted April 5, 2011 Share Posted April 5, 2011 I don't understand your question, could you explain yourself. Link to comment
qaisjp Posted April 5, 2011 Author Share Posted April 5, 2011 Sometimes far away places are not loaded into the memory yet until you get near them. (We need to use repeat until ...) So, what is the distance away to not being loaded? 1500 units? 1000 units? 500 units? Link to comment
Timic Posted April 6, 2011 Share Posted April 6, 2011 When you're loading the files it is 0,0,0. EDIT: It is right answer? I'm not too sure if I understand your question Link to comment
qaisjp Posted April 6, 2011 Author Share Posted April 6, 2011 For example when you at a random position, a certain distance away the world is unloaded. For example I am at 100,100,9. If i do setElementPosition on my player element to for example 1299,1999,9 - I would go into the vortex because the world isn't loaded. but I want to know how far away from x,x,x position (x being any number) is the world not being loaded. For example: If i am 0,0,0 and i setPos to 1000,0,0 would the world be loaded there? Link to comment
Kenix Posted April 6, 2011 Share Posted April 6, 2011 For example when you at a random position, a certain distance away the world is unloaded. For example I am at 100,100,9. If i do setElementPosition on my player element to for example 1299,1999,9 - I would go into the vortex because the world isn't loaded. but I want to know how far away from x,x,x position (x being any number) is the world not being loaded. For example:If i am 0,0,0 and i setPos to 1000,0,0 would the world be loaded there? you want to say that objects are not loaded when you teleported there? or you mean that when a player comes loaded and it appears to the coordinates x = 0, y = 0, z = 0 or I do not understand Link to comment
Moderators Citizen Posted April 6, 2011 Moderators Share Posted April 6, 2011 And why do you want this information ? Link to comment
Antibird Posted April 6, 2011 Share Posted April 6, 2011 https://wiki.multitheftauto.com/wiki/Eng ... ODDistance Read before "Syntax" goes. Link to comment
qaisjp Posted April 11, 2011 Author Share Posted April 11, 2011 Thank you Antibird. I deeply appreciate your answer, it was exactly what I wanted (500 units) Citizen - Private Link to comment
Wojak Posted April 11, 2011 Share Posted April 11, 2011 you can use this events to keep track on streamed elements https://wiki.multitheftauto.com/wiki/OnC ... ntStreamIn https://wiki.multitheftauto.com/wiki/OnC ... tStreamOut there is also a useful function https://wiki.multitheftauto.com/wiki/IsElementStreamedIn Link to comment
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