SoundWave Posted March 28, 2011 Share Posted March 28, 2011 Hey everyone i have a question I have a /br function ==> it repairs your vehicle when you press /br but it also repairs when the vehicle has 100% health my question: Is there a way to check the vehicles health because i didn't find the code on mta wiki. this means when a player types /br and his vehicle has 100% health it outputs in chatbox: Your vehicle doesn't need to be fixed. Thanks in advance Link to comment
proracer Posted March 28, 2011 Share Posted March 28, 2011 function fixPlayerVeh ( ) local veh = getPedOccupiedVehicle ( source ) if (not veh) then return if (getElementHealth(veh)) == 1000 then outputChatBox ( "Your Vehicle doesn't need to be fixed.", source ) -- not sure if this is max health (could be 100 or 1000) else fixVehicle ( veh ) end end end end addEventHandler ( 'br', fixPlayerVeh ) Link to comment
Moderators Citizen Posted March 28, 2011 Moderators Share Posted March 28, 2011 Praracer are you sure ? : addEventHandler ( 'br', fixPlayerVeh ) It's better like that no ? addCommandHandler( 'br', fixPlayerVeh ) Link to comment
SoundWave Posted March 28, 2011 Author Share Posted March 28, 2011 Okay thank you guys Link to comment
proracer Posted March 28, 2011 Share Posted March 28, 2011 @Citizen: Sorry, I was writing fast .. ^^ Link to comment
Moderators Citizen Posted March 28, 2011 Moderators Share Posted March 28, 2011 Don't say sorry, I will not kill you for that ^^ Link to comment
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