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Fix engineReplaceModel collisions


diegofkda

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I was doing real cars, but i saw it has a bug

So wiki says:

Example

______________________________________________________________________________________________

Example 1: This example loads a combination of a custom DFF and TXD file to replace the Euros vehicle in-game. The collisions are embedded inside the DFF file.

outputChatBox ( "> replacing the euros vehicle" ) 
  
txd = engineLoadTXD ( "data/euros.txd" ) 
engineImportTXD ( txd, 587 ) 
dff = engineLoadDFF ( "data/euros.dff", 587 ) 
engineReplaceModel ( dff, 587 ) 

So whats the bug?

The bug is... DFF collisions doesnt works, engineReplaceModel uses the original collisions.

In this example, if i import a Nissan Skyline GTR, it will use the original Euros collisions.

So, can MTA team fix it? its already fixed for 1.1 mta version?

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