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clones of the same moving object


Faw[Ful]

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I dont know where to post that , but I have a strange problem sometime when I make a moving object or when I load a map with moving objects, I make a rotating object with the omg tool (to make moving objects) and when I test the map theres a clone of the same object at the same place, I look in the script and I just see one moving object at this position.

I just test another of my race maps in a new server with the latest resources and wtf theres clones of the same rotating objects , I test it after in my old server and its ok , same .map , same scripts, same meta.XML ... weird ...

it already happened to you?

or maybe I have ghosts in my computer.

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it looks like a resource that restart another with a timer isnt a good idea :|

I found the problem ...

this make the client very buggy, I remember when I use a script to restart a custom texture ingame with a marker , alot of the gta sa default objects have lost texture and they become white.

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