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bug or what?


Castillo

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Hi everyone, i've got a big problem, i want to disable firing from some vehicles at my server but somehow it won't disable Secondary fire,

  
disallowedVehicles = { 425, 520, 447, 476 } 
  
function disableFireForVehicles ( player , seat , jacked ) 
for i,v in pairs(disallowedVehicles) do 
if v == getElementModel(source) then 
toggleControl ( player, "vehicle_primary_fire", false ) 
setTimer(   toggleControl, 50, 1, player, "vehicle_secondary_fire", false ) 
        end 
    end 
end 
addEventHandler ( "onVehicleEnter", getRootElement(), disableFireForVehicles ) 

i've tryied setting a timer but it still does same, is this a bug?

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