Jamie_Mews Posted December 29, 2010 Share Posted December 29, 2010 id like to see an example of what i would put if i wanted to swap the objects, or textures i know what the format is to swap vehicles but what about buildings. i want to be able to download a mod for a building and then be able to script it into my server. Link to comment
Oz. Posted December 29, 2010 Share Posted December 29, 2010 The format is pretty much the same, just pull the IDs you need to replace, specify coordinates if necessary (i.e. if you're placing your replaced object somewhere other than its original location), and that's about it. Main difference is needing to specify a col for your object, if you want to be able to collide with it (as you would with a building). There is an example for replacing an object here: https://wiki.multitheftauto.com/wiki/EngineReplaceModel As you can see, the process is very similar to replacing a vehicle. Link to comment
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