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Object Replace


Jamie_Mews

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The format is pretty much the same, just pull the IDs you need to replace, specify coordinates if necessary (i.e. if you're placing your replaced object somewhere other than its original location), and that's about it. Main difference is needing to specify a col for your object, if you want to be able to collide with it (as you would with a building).

There is an example for replacing an object here:

https://wiki.multitheftauto.com/wiki/EngineReplaceModel

As you can see, the process is very similar to replacing a vehicle.

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