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[HELP]Cannot enter spawned car


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Posted

Hi, im currently working on a Player Panel for my server.

So that they can spawn cars and so on.

But when i spawn a car, I cannot enter the car.

Heres the code(client-side):

  
    function sultan() 
    local client = getLocalPlayer() 
    local x,y,z = getElementPosition ( client ) 
    local r = getElementRotation ( client ) 
                vehicle = createVehicle ( 560, x, y+5, z+1, 0, 0, r ) 
                outputChatBox("Bulletproof sultan spawned!",  0, 255, 0, client) 
     end 
  

There are no errors in the code but when i spawn the car, I cannot enter it.

How to fix this?

Regards,

Jesseunit

Posted
No problems =)

Oh, 1 more problem.

Im making an VIP Panel for my server,

But how do i trigger the server side event when the VIP clicks on the Spawn button?

I tried addEvent, addEventHandler & triggerClientEvent, But it didnt worked.

How do i fix that?

Posted

still not working, i tried getPlayerFromName.

this is the code(client)

    function sultan() 
                triggerServerEvent("spawnSultan", getLocalPlayer()) 
     end 

this the server side code:

addEvent("spawnSultan", true)   
function warpIntoCar(playerName)     
local player = getPlayerFromName( playerName ); 
        local x, y, z = getElementPosition ( player ) 
        local r = getPedRotation ( player ) 
        vehicle = createVehicle ( 560, x, y, z, 0, 0, r ) 
        warpPedIntoVehicle ( player, vehicle ) 
end 
addEventHandler ( "spawnSultan", getRootElement(), warpIntoCar ) 

Posted

I don't see you are sending a client player's name in triggerServerEvent, so your 'warpIntoCar' function gets no any parameters. How to fix:

function sultan() 
  triggerServerEvent( "spawnSultan", getLocalPlayer(),getPlayerName( getLocalPlayer() ) ) 
end 

Posted

why playername?

just use "source" on server side event handler

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Posted

you're not passing any arguments to server event, so playerName is nil.

use source, it is the player element which triggered the event.

?

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