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[HELP]Gates


JasperRieken

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I made a script need it to open on marker hit but can't get it to work

This is the script

local Poortzombie = createObject (10841,1202.5509033203,-1389.4356689453,20.241466522217,0,0,179.99450683594) 
local marker = createMarker(1201.7279052734,-1389.3259277344,13.16607093811, "Cylinder",20, 255, 0, 0, 0) 
  
function openZombieGate(hitplayer) 
moveObject (Poortzombie,1000,1202.5509033203,-1389.4356689453,6.4914665222168) 
end 
addEventHandler("onMarkerHit",marker,openZombieGate) 
  
function closeZombieGate(hitplayer) 
moveObject (Poortzombie,1000,1202.5509033203,-1389.4356689453,20.241466522217) 
end 
addEventHandler("onMarkerLeave",marker,closeZombieGate) 

If someone can help me that would be nice

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have you added it correctly to meta.xml? does it even starts?

if it does — add some debug output to event handlers to see if event is triggered at all like:

local Poortzombie = createObject (10841,1202.5509033203,-1389.4356689453,20.241466522217,0,0,179.99450683594) 
local marker = createMarker(1201.7279052734,-1389.3259277344,13.16607093811, "cylinder",20, 255, 0, 0, 0) 
  
function openZombieGate(hitplayer) 
outputChatBox("gate opens") 
moveObject (Poortzombie,1000,1202.5509033203,-1389.4356689453,6.4914665222168) 
end 
addEventHandler("onMarkerHit",marker,openZombieGate) 
  
function closeZombieGate(hitplayer) 
outputChatBox("gate closes") 
moveObject (Poortzombie,1000,1202.5509033203,-1389.4356689453,20.241466522217) 
end 
addEventHandler("onMarkerLeave",marker,closeZombieGate) 

try to replace "Cylinder" with "cylinder" (honestly, i dont know if it's case-sensitive, just to be safe)

but first change your marker alpha (last 0) to something else than 0 (you wont see a marker with zero alpha) :P

local marker = createMarker(1201.7279052734,-1389.3259277344,13.16607093811, "cylinder", 20, 255, 0, 0, 128) 

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