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whats player in range of point code please


jonny3010

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Posted

create temporary sphere (select one, there are few spheres to choose, more than in samp, you probably used to) on player position

getElementsWithinColShape (and pass "player" as type)

remove sphere.

search wiki for more info.

Posted

Another way (I think it's faster):

function isElementInRangeOfPoint(element,range,x,y,z) 
    local ex,ey,ez = getElementPosition(element) 
    ex,ey,ez = ex-x,ey-y,ez-z 
    return ex*ex+ey*ey+ez*ez <= range*range 
end 

Copy this code to the script and you can use this function on all physical elements.

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