jonny3010 Posted October 25, 2010 Share Posted October 25, 2010 whats player in range of point code please and dont say look in wiki becuase i cant find it Link to comment
dzek (varez) Posted October 25, 2010 Share Posted October 25, 2010 create temporary sphere (select one, there are few spheres to choose, more than in samp, you probably used to) on player position getElementsWithinColShape (and pass "player" as type) remove sphere. search wiki for more info. Link to comment
DiSaMe Posted October 26, 2010 Share Posted October 26, 2010 Another way (I think it's faster): function isElementInRangeOfPoint(element,range,x,y,z) local ex,ey,ez = getElementPosition(element) ex,ey,ez = ex-x,ey-y,ez-z return ex*ex+ey*ey+ez*ez <= range*range end Copy this code to the script and you can use this function on all physical elements. Link to comment
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