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whats player in range of point code please


jonny3010

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Another way (I think it's faster):

function isElementInRangeOfPoint(element,range,x,y,z) 
    local ex,ey,ez = getElementPosition(element) 
    ex,ey,ez = ex-x,ey-y,ez-z 
    return ex*ex+ey*ey+ez*ez <= range*range 
end 

Copy this code to the script and you can use this function on all physical elements.

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