jonny3010 Posted October 25, 2010 Posted October 25, 2010 whats player in range of point code please and dont say look in wiki becuase i cant find it
dzek (varez) Posted October 25, 2010 Posted October 25, 2010 create temporary sphere (select one, there are few spheres to choose, more than in samp, you probably used to) on player position getElementsWithinColShape (and pass "player" as type) remove sphere. search wiki for more info. Multi theft auto tools - replace cars and peds, move your map or compile your Lua files online! programista php rzeszów Need free webhosting for your small site? PM me. Need help with portforwarding? PM me. Do not PM me asking for help with scripting. Having problems with port forwarding? Send me pm, I can do whole thing for you using TeamViewer (already helped about 20 people, no worries)!
DiSaMe Posted October 26, 2010 Posted October 26, 2010 Another way (I think it's faster): function isElementInRangeOfPoint(element,range,x,y,z) local ex,ey,ez = getElementPosition(element) ex,ey,ez = ex-x,ey-y,ez-z return ex*ex+ey*ey+ez*ez <= range*range end Copy this code to the script and you can use this function on all physical elements. -
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