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Need help for a Copmode


Hulkkiller

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I need help for a copmode:

" -- Error here" is for die Errors

I have 2 Errors (saying the MTA Server Console)

-- Start of the Lua Script

  
function SetTheCops ( source, commandName ) 
    setPlayerTeam ( source, copTeam ) 
    setPedSkin ( source, 285 ) 
    setPedArmor ( source, 100 ) 
    setPlayerNametagColor ( source, 0, 0, 255 ) 
    local x, y, z = getElementPosition ( source ) 
    local angle = getPedRotation ( source ) 
    local cop_vehicle = createVehicle ( 598, x, y, z ) 
    setVehicleRotation ( cop_vehicle, 0, 0, angle ) 
    warpPedIntoVehicle ( source, cop_vehicle )   
    setVehicleSirensOn ( cop_vehicle, true ) 
end 
function SetTheGangster ( source_g, commandName ) 
  if countPlayersInTeam ( gangTeam ) == 0 then 
    thegangster = source_g 
    setPlayerTeam ( source_g, gangTeam ) 
    setPedSkin ( source_g, 107 ) 
    setPedArmor ( source_g, 100 ) 
    setPlayerNametagColor ( source_g, 255, 0, 0 ) 
    local x_g, y_g, z_g = getElementPosition ( source_g ) 
    local angle_g = getPedRotation ( source_g ) 
    local vehicle_g = createVehicle ( 445, x_g, y_g, z_g ) 
    setVehicleRotation ( vehicle_g, 0, 0, angle_g ) 
    warpPedIntoVehicle ( source_g, vehicle_g )   
    outputChatBox ( thegangster .. " is the Gangster." ) -- Error here 
    else 
    outputChatBox ( "Don't can set the Gangster", getRootElement(), 255, 255, 255, true ) 
  end 
end 
function GetTheGangster ( player_g, commandName ) 
    if countPlayersInTeam ( gangTeam ) == 1 then 
        outputChatBox ( "The Gangster is " .. thegangster .. ".", getRootElement(), 255, 255, 255, true ) -- Error here 
    else 
        outputChatBox ( "We don't have a Gangster.", getRootElement(), 255, 255, 255, true ) 
    end 
end 
function RemovePlayer ( player, commandName ) 
   setPlayerTeam ( player, nil ) 
   setPlayerNametagColor ( player, 0, 255, 0 )  
   outputChatBox ( "Set the Gang of none.", getRootElement(), 255, 255, 255, true ) 
end 
function createTeamsOnStart() 
    copTeam =   createTeam ( "Police"  , 0,   0,   255 ) 
    gangTeam =  createTeam ( "Gangster", 255, 0,   0 ) 
    setTeamColor ( copTeam, 0, 0, 255 ) 
    setTeamColor ( gangTeam, 255, 0, 0 ) 
    setTeamFriendlyFire ( copTeam, true ) 
    setTeamFriendlyFire ( gangTeam, true ) -- No Colors in the Map 
end 
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) 
addCommandHandler ("police", SetTheCops) 
addCommandHandler ("gangster", SetTheGangster) 
addCommandHandler ("gangster_get", GetTheGangster) 
addCommandHandler ("none", RemovePlayer) 
  

-- End of the Lua Script :!::?::!:

Edited by Guest
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