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Los Santos Stories - We Want You


MaddDogg

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Los Santos Stories – We Want You!!

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Dear Community,

We, the Los Santos Stories Team, would like to introduce ourselves to you and give you a little insight of our current project. Los Santos Stories – this is the name of our future work, which revolves around the GTA San Andreas modification "MTA" (Multi Theft Auto). Our server will support multilinguality (English and German) and will open a whole new atmosphere in means of role play and real life.

Innovation, creativity and perfectionism are the keys to make Los Santos Stories to one of the most realistic and feature richest server within the GTA multiplayer scene.

Our goal is to establish a wide range of realism and to make our system competitive. This goal setting is supported by our gained experience in running such a project gained from our previous projects, based on SA:MP. But because of a switch to MTA we used this as an incentive to start a brand new project for MTA.

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We're still searching for people with experience and good knowledge in the fields

» Scripting (Requirements: advanced skills – Lua, MySQL, XML)

» Graphics Design (Banner, web graphics and ingame graphics) and

» Web Design (Requirements: skills in XHTML/HTML5, CSS, AJAX).

Although our second supported language is German, you don't need to speak it to be member of our team. But a working headset combined with a TeamSpeak client should be available, since communication is a key point for our teamwork.

Furthermore you have to be reliable and have got a certain professionalism for your work. We don't expect a high working performance from you, but you should be able to finish started things. You should also have a good style of work, because chaos in your results just impedes teamwork.

We don't have age limits, but you should still be able to prove to us a certain maturity and also endurance to be able to do the work you're given. And since we didn't advance too far with our project yet, you have a good chance to quickly incorporate yourself.

Another important issue is your own initiative. We don't want to constantly give someone a push to start working again or ask him about his personal opinion regarding new ideas or similar. You should work autonomously and share your ideas with us at any time. And since everyone has his own freedom, it should be easy to do so.

And this leads to our last point on the list, activity. We require a minimum activity from every team member. This means that it's definitely no problem, if you are not online for a couple of days, but you should attend team meetings and send in results punctually.

This in total may sound a little recoiling, but it's not as bad and we mention most of it here because of completeness. We won't through out someone, because he acted wrongly once. ;)

I also want to add that we are searching for people to become part of our community. We cannot pay team members, since the server does not generate any income.

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Every member gets his needed freedom to work in his own field.

With that a web designer for example would get access to all of our web files using FTP plus the access to the respective MySQL database.

Scripters on the other hand will just receive limited access to our script files, but will get any information needed to work on scripts. With time progressing, we will also allow scripters access to all of our script files. This is done because reasons of trust, since we cannot know the intentions of people, if we knew them for just a week.

Furthermore does every team member of course receive a voice within our team and has the right to attend and participate in team meetings. Everything else will be discussed in a personal conversation.

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Our team work professionally and innovative, which means that new ideas are part of an every day, which are the basis for a unique project. We want to offer new ideas and features to the player and make a realistic environment available for him.

Everything works through communication, mostly impulsively. If someone has a new idea and he thinks it's worth sharing, he often introduces it to other team members and then we together think about if the idea is useful and realistic and where certain problems might pop up. This develops from there on into a subject of discussion, which will then be discussed at the next team meeting.

For accepted suggestions we together elaborate a concept sheet. On its basis we then realize this idea. The results will then appear in following versions.

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We hope that we left a positive and inviting impressions on you.

If we woke your interest to join us, or if you have any questions, please contact us.

You can get to us via private messaging an administrator on our forum or via writing us an eMail.

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Thank you!

The Los Santos Stories Team

Edited by Guest
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We chose to use Los Santos as our "main city", because we thought it would be too big for the beginning to have to script for the entire map. Also, we wanted a city, which is more like a real big city, which means that we wanted to raise the player density in that area so that you would see way more people than if everyone would be spread out over the whole map.

But we're planning to use San Fierro as a second city, as soon as we hit a certain player number.

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I read through the whole page and at no time did I see anything saying your applicants will be paid in $.

I am certainly not the best scripter around but am certainly not the worst either. Many of the people on this forum will not dedicate theirselves to this project because they want $$$ for their services or are too busy caught up in their own projects.

Regardless of my skills I may be interested in working for you, of course as long as it PAYS $$$

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  • 2 weeks later...

To clarify it:

We are searching for people, who want to be part of our developing team and the project itself.

They would become a substantial part of our team.

We are however not searching people for just one job. And we also do not pay people, since we are a free time non profit project.

If someone is curious about what we actually already did, here's our first feature video showing our current car panel:

We of course already have way more than that, but not everything is already finished or polished enough so that we would feel that a feature video about it would be a good idea.

To track our current development progress people could have a look at our roadmap, but since our forum is momentarily under maintenance, you would have to wait a bit.

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