teronrussell Posted September 15, 2010 Share Posted September 15, 2010 (edited) WHERE DID I MESS UP function createLoginWindow() local X = 0.375 local Y = 0.375 local Width = 0.25 local Height = 0.25 wdwLogin = guiCreateWindow(X, Y, Width, Height, "Please Log In", true) X = 0.0825 Y = 0.2 Width = 0.25 Height = 0.25 guiCreateLabel(X, Y, Width, Height, "Username", true, wdwLogin) Y = 0.5 guiCreateLabel(X, Y, Width, Height, "Password", true, wdwLogin) X = 0.415 Y = 0.2 Width = 0.5 Height = 0.15 edtUser = guiCreateEdit(X, Y, Width, Height, "", true, wdwLogin) Y = 0.5 edtPass = guiCreateEdit(X, Y, Width, Height, "", true, wdwLogin) guiEditSetMaxLength(edtUser, 50) guiEditSetMaxLength(edtPass, 50) X = 0.415 Y = 0.7 Width = 0.25 Height = 0.2 btnLogin = guiCreateButton(X, Y, Width, Height, "Log In", true, wdwLogin) guiSetVisible(wdwLogin, false) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function () createLoginWindow() end ) addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function () -- create the log in window and its components createLoginWindow() -- output a brief welcome message to the player outputChatBox("Welcome to RealWorldGaming, please log in.") -- if the GUI was successfully created, then show the GUI to the player if (wdwLogin ~= nil) then guiSetVisible(wdwLogin, true) else -- if the GUI hasnt been properly created, tell the player outputChatBox("An unexpected error has occurred and the log in GUI has not been created.") end -- enable the players cursor (so they can select and click on the components) showCursor(true) -- set the input focus onto the GUI, allowing players (for example) to press 'T' without the chatbox opening guiSetInputEnabled(true) end ) function clientSubmitLogin(button,state) if button == "left" and state == "up" then local username = guiGetText(edtUser) local password = guiGetText(edtPass) if username and password then triggerServerEvent("submitLogin", getRootElement(), username, password) guiSetInputEnabled(false) guiSetVisible(wdwLogin, false) showCursor(false) else outputChatBox("Please enter a username and password.") end end end function loginHandler(username,password) -- check that the username and password are correct if username == "user" and password == "apple" then -- the player has successfully logged in, so spawn them if (client) then spawnPlayer(client, 1959.55, -1714.46, 10) fadeCamera(client, true) outputChatBox("Welcome RealWorldGaming.", client) end else -- if the username or password are not correct, output a message to the player outputChatBox("Invalid username and password. Please re-connect and try again.",client) end end addEvent("submitLogin",true) addEventHandler("submitLogin",root,loginHandler) Edited September 15, 2010 by Guest Link to comment
50p Posted September 15, 2010 Share Posted September 15, 2010 viewtopic.php?f=91&t=27027 Link to comment
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