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Coinz

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What is your 2nd argument and what is triggerServerEvent's 2nd parameter? Also, you'll need 3rd argument because you seem to have a parameter in server-side GiveWeaponOnBuy which will be nil. You can remove that parameter though and use client instead.

  
function GiveWeaponOnBuy(  ) 
    giveWeapon ( client, 28, 100 ); -- client is the player who triggered this event 
end 
addEvent("submitBuy",true) 
addEventHandler("submitBuy",root,GiveWeaponOnBuy) 

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