Coinz Posted September 12, 2010 Share Posted September 12, 2010 (edited) -old. Edited October 23, 2012 by Guest Link to comment
50p Posted September 12, 2010 Share Posted September 12, 2010 Your triggerServerEvent is wrong. Pay attention to what you're passing to it. Link to comment
Coinz Posted September 12, 2010 Author Share Posted September 12, 2010 What is actually wrong there? Syntax? How should it be? Link to comment
50p Posted September 12, 2010 Share Posted September 12, 2010 What is your 2nd argument and what is triggerServerEvent's 2nd parameter? Also, you'll need 3rd argument because you seem to have a parameter in server-side GiveWeaponOnBuy which will be nil. You can remove that parameter though and use client instead. function GiveWeaponOnBuy( ) giveWeapon ( client, 28, 100 ); -- client is the player who triggered this event end addEvent("submitBuy",true) addEventHandler("submitBuy",root,GiveWeaponOnBuy) Link to comment
Coinz Posted September 12, 2010 Author Share Posted September 12, 2010 So.. what is the format it should be actually? Link to comment
50p Posted September 12, 2010 Share Posted September 12, 2010 So.. what is the format it should be actually? Go here https://wiki.multitheftauto.com/wiki/TriggerServerEvent and find out... I'm not going to spoon feed you all the information. All you need is there. Link to comment
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