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Using elements for server-only data


izstas

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Posted

I'm using custom MTA elements for some data that used only on server - for example, I have map file where I defined the list of camera matrixes that used when player joins, on server side. Is it rationally or not? Will MTA client receive all elements, including redundant on client side?

Posted

maps are not saved on client, but theyre transferred to them (somehow it should be possible to copy it then btw).

use server-side xml file to save such things as camera matrixes - 100% no transfer to client = protection + less bandwitdh usage

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